Objects
Physical items that carry narrative significance, from personal possessions to symbolic artifacts that shape the story.
A plain cloth carried by the Doctor, the handkerchief holds no power of its own, acting purely as a vessel for his resourcefulness. It was …
A rigid canoe demanded by the Doctor from the Brigadier for a covert infiltration mission via the Regent’s Canal. Used for stealthy, water-based transportation to …
A collection of small glass marbles used by the Doctor as an improvised booby trap during the group's escape from Dom Issigri's study. The marbles …
The Doctor's pocket telescope is a compact, handheld optical device used for long-distance visual reconnaissance. Employed from the earliest days of his travels, it serves …
Portable, handheld umbrella used by the Doctor to shield against extreme environmental conditions (e.g., twin suns' heat) on alien planets. Distinct from other Doctor-owned tools …
A multi-functional tool repurposed for cutting through concrete in The Dominators Part 5, emitting blue flames and enabling physical sabotage. Core equipment of the Doctor, …
Ground-based Dominator excavation facility for core drilling into Dulkis' radioactive interior, distinct from the Dominators' Saucer Craft. Located outside the Dulcian museum and serves as …
A single, tripod-mounted drill head component of the Dominators' core extraction system, used to anchor and stabilize the larger drilling assembly on Dulkis's uneven terrain. …
Thick, hose-like energy conduit lines connecting the Dynatrope's bubbling vats to the Krotons' solidification process. Observed by Zoe in Part 2 as resembling astronauts' air …
A critical system for regulating Earth's weather, consisting of levers, circuits, and control panels that were sabotaged by an Ice Warrior. The levers were cranked …
The Doctor sniffs an earthenware bowl holding clear water in the dim lower mine shaft, then dips his handkerchief into it. He presses the damp …
Critical improvised access point in the War Chief's brainwashing facility, characterized by its irregular, rough-edged opening. Serves as a dual-purpose escape route and sabotage conduit …
A set of forged military reports used as false evidence in the sham court-martial. Physically distinct from objects; consists of paper documents detailing fabricated charges …
Portable geometric objects (squares, stars) inserted into the Electrified Dais during intelligence tests, used by Doctor and Jamie to deceive Toba and Rago.
Composite weapon system consisting of slings and fireballs, ordered by Eelek for the Gond military to assault the Krotons. These primitive ranged weapons—slings as launchers …
Metaphysical trap/portal in the surreal forest of The Mind Robber Part 2; functions as a dimensional transport device that Zoe steps through without physical interaction. …
Gulliver grips his flintlock pistol alongside his sword in the Citadel's tense confines, facing Jamie as alarms blare and White Robots lurk unseen. The antique …
Sergeant Peters and Major Branwell work the control console at Henlow Downs. Peters counts down the first missile launch toward the Cybermen mothership, but it …
Embedded alarm system in the hovercraft that emits audible warnings when radiation is detected; triggers the group's crash and is later proven faulty, undermining Cully's …
Disabled by Jamie McCrimmon using a metal bar in the Solar Energy Store Room, exploiting the room's heat systems to neutralize the Ice Warrior. Tied …
Packer shouts into his comm device for guards to seal these lift shaft exits on every floor, slamming barriers across corridors to trap the Doctor …
Primary interactive security console in the IE reception area, featuring an automated voice system for direct user engagement with IE's security protocols. Physically distinct from …
A deceptive visual illusion in the Master's surreal forest world, designed to manipulate the Doctor and companions by offering false hope of escape. Physically, it …
Implied photographs Isobel plans to capture (and later jokes about selling) during the Cybermen invasion and UFO crisis outside the UNIT aeroplane. The concept evolves …
Possessed by Isobel Watkins, carried into the UNIT laboratory in the Doctor Who universe. Contains three mugs of tea offered to the Doctor, Jamie, and …
Screen in the cramped Issigri mining office that serves as the primary communication hub for Madeleine's interactions with General Hermack. It displays two critical transmissions: …
Heavy main doors guard the entrance to the Issigri Mining Office. Madeleine slams them shut and seals them tight, blocking Dervish's escape path and thwarting …
Doctor hunches over exposed panels and wires, restoring the radio link amid Madeleine's urgent demands for progress. Dervish's escape forces him to abandon it, while …
Permanent, immovable structural barrier carved by Dom Issigri; the sole physical entrance/exit to his study, symbolizing confinement and security.
A practical knife used by Jamie during the Civil War simulation, primarily for cutting ropes and enabling escape from captivity.
Jamie wedges a sturdy metal bar into the sliding door of the solar energy store room, jamming it shut to block the approaching Ice Warrior. …
Symbolic of Jamie's Highland heritage; worn exclusively in The Mind Robber (Part 1) to reinforce his cultural identity, separate from his utilitarian clothing (e.g., jacket).
Owned/associated with Kando and distributed to the Doctor, Balan, Cully, and Teel in the Survey Unit (Episode: The Dominators Part 1).
A wearable device designed to connect human operators to the Dynatrope energy transfer system. Used by the Doctor and Zoe in Part 4 to facilitate …
A scoring device with a prominent needle that tracks mental performance test results, directly determining companion selection for the Krotons. Its malfunction (due to the …
A portable, flat Kroton device used to display text-based selection results after mental evaluations. Retrieved by Selris from a hatch and activated automatically to confirm …
Large, stationary vats in the Dynatrope control chamber that hold and process the crystal slurry. Powered by mental energy siphoned from captives, they accelerate the …
Specialized electronic components (including neuristors) stored amid laboratory equipment in Professor Watkins' lab, essential for assembling wearable depolarizer devices. The Doctor halts work on the …
A triggered alarm in the lecture hall that exposes the Doctor’s disguise during the Scientist’s brainwashing demonstration, distinct from the War Chief’s brainwashing machine.
Dom Issigri carved this study from living rock, creating walls too tough to breach and a single door as the sole entry/exit to the larger …
The primary communication system aboard Milo Clancey's LIZ 79 mining ship, comprising both the main comms system (which receives the Minnow Fighter Pilot's surrender ultimatum) …
Navigation-specific dashboard display distinct from engine diagnostics; used by Zoe and Milo to assess Ta’s surface and confirm landing coordinates.
Critical engine diagnostic tool distinct from navigation systems; its readings are monitored by the Doctor, Jamie, Zoe, and Milo during the LIZ 79's approach to …
Metal grill with a double-layered design obstructing the narrow maintenance tunnel. The outer layer provides concealment for Jamie and Phipps to observe the control room …
A singular, high-speed pursuit craft of the Minnow-class, launched by Major Warne from the V-Ship flight deck on General Hermack’s direct order. Designed for targeted …
Doctor spots the ball of twine amid candlelit stone walls thick with dripping water and cobweb scent. Jamie ties its end to the locked door …
Large book used by the Master under the Citadel’s compulsion, filled with phrases like 'Resistance is Useless.' Serves as a symbolic prop highlighting his forced …
A glowing palmistry-style diagram with a crossed-out ‘H’, conjured in the mist to mimic a fortune reader’s chart. Decoded by the Doctor during a tense …
A set of informational files created by the Master, detailing the Doctor, Zoe, and Jamie. Used as a tool for psychological manipulation and revelation, not …
A bold, ethereal marking of crossed-through letters ‘M’ and ‘T’ appearing in foggy air, decoded by the Doctor as the Master’s direct confirmation of Jamie …
The Doctor peers through a skylight on the battlement and spots the Master Tape typewriter below, its form hinting at mechanical precision amid the Citadel's …
Milo Clancey wields the heavy spanner across the LIZ 79's control panels, tightening fittings and adjusting valves as the thermonuclear power gauge flickers toward explosion. …
Milo Clancey's sturdy tool bag (also referred to as a haversack), which he uses for both repair missions and survival in the argonite tunnels. The …
Milo offers steaming tea to Jamie aboard the LIZ 79 to ease his nausea from thermonuclear power fluctuations and ship instability. The Doctor and Zoe …
Obsolete, hidden audio-based security lock embedded in the mine chamber walls, requiring precise acoustic manipulation (e.g., tuning forks) to unlock. Serves as a narrative puzzle …
A physically hidden exit discovered accidentally by Jamie when he hurls the Doctor’s tuning fork against the mine chamber wall. The passageway is a narrow, …
A man-made security system installed by the pirates to detect perimeter breaches in Tunnel Nine. Its activation (loud alarm + red flashing lights) forces the …
Deployed during a direct pursuit of LIZ 79 in The Space Pirates Part 3; their argonite guidance systems are jammed by copper needles from Milo …
A briefcase carried by an unnamed business traveler who is misrouted by the faulty T-Mat system. Its chaotic arrival (swung by the traveler) highlights the …
A control panel in the T-Mat Moonbase control room designed for direct emergency communication to Earth. Sabotaged by Fewsham under Slaar's orders to cut off …