Significant Objects graph
Narrative Artifacts

Objects

Physical items that carry narrative significance, from personal possessions to symbolic artifacts that shape the story.


Sea Base Four Duplicate Programme Disc

A classified data disc bearing Sea Base Four’s encrypted insignia, designed for emergency duplication of sync operators. Handled only under strict clearance protocols, its mishandling …

2 appearances
Second Doctor's Metal Torch

A utilitarian metal torch repurposed as a portable light source and symbolic key into the Dark Tower. The torch's metal housing remains cool in the …

6 appearances
Self-Destruct Chamber Retraction Panels

Large metallic panels framing the chamber entrance, designed for vertical retraction into the superstructure to expose the interior.

2 appearances
Sentinel Six Electronic Intruder

Formless entity that manifests as distortions in space and tempo, inducing automated security systems to target crew without human oversight.

2 appearances
Settlement Balcony Observation Tripod

Positioned on the polished stone railing of the settlement balcony, constructed from three bolted-together metal legs and a central hub, elevating a mounted observation device

2 appearances
Sharaz Jek's Baking Chambers

Environmental chambers within Sharaz Jek's headquarters designed to maintain artificial conditions for cultivating survival mud, marked by artificial warmth and humidity

2 appearances
Ship's Main Engines

The ship's main engines roar to life as the escape craft veers sharply toward Androzani Minor. Their metallic growl shakes the vessel's frame during the …

2 appearances
Silurian Cruiser

Large aquatic combat and command vessel used by the Silurians for submersible operations in the Sea Base complex

2 appearances
Skylight Entry Point

A prefabricated section of translucent panel set into the alien dome's roof, designed for controlled light diffusion rather than human passage. The Doctor identifies it …

2 appearances
Smuggled Federal Chemical Canisters (Stotz Contraband)

Portable lethal canisters being trafficked through cargo shafts

2 appearances
Smugglers' Automatic Weapons and Poison Volatiser Cache

A concealed arsenal in the smugglers' cave containing black matte-finished automatic weapons stacked haphazardly alongside their synthetic pistol grips, gas carbines, explosive ordnance, poison volatiser …

2 appearances
Space Station Breathing Mask

Lightweight respiratory protection issued for space station emergency protocols

2 appearances
Stotz's Ship-Cutting Gear

Used to forcibly breach the Doctor's refuge within the Stotz Mercenary Ship

2 appearances
Stun Lasers

Compact angular energy weapons wielded by Lytton's troopers across the Space Station and Shad Thames Warehouse operations. Their matte-black casings house narrow emitters that pulse …

2 appearances
Styles' Battlefield Communicator

Personal communications device used by Styles during tactical operations against Dalek forces on a station.

2 appearances
Styles' Science Laboratory Maintenance Door

Large concealed passage providing the Daleks' emergency maintenance access route

2 appearances
TARDIS Psychic Signal Conversion Unit

Field-modulation device embedded near the console that actively tunes the TARDIS’s temporal-reception systems to alien frequencies like the Malus’s psychic pulse.

2 appearances
TARDIS Resonant Stroboscope

Diagnostic scanning instrument embedded in the console's wooden paneling, featuring rotating alien glyphs and a blue-glowing monocle lens.

10 appearances
TARDIS Spatial Distribution Circuits

A physical cluster of fractured spatial integrity modules integral to the TARDIS's navigation system.

2 appearances
Team Recovery Vehicle

A functional unmarked van used by the archaeological recovery team for transporting heavy artifacts. Its rear compartment is open, revealing shadowed cargo space where the …

2 appearances
The Doctor's Torch

The Doctor's torch is a recurring tool of illumination, manifesting in different forms across his travels. It first appeared as a simple device given by …

The act of taking this tool while leaving Peri vulnerable …
13 appearances
The Malus Psychic Etching

A small engraved plate carried by the Doctor that projects the Malus's visage when activated.

2 appearances
Throne of the State Room

A carved wooden chair positioned at the back of the State Room, elevated slightly on a dais. Its ornate backrest rises like a crown, woven …

2 appearances
Titan 3 Base Computer Terminal

Flat-panel interface in Azmael’s lab, its dim glow revealing real-time data streams tied to the twins’ planet. The screen fractures into segmented windows showing containment …

2 appearances
Transport Security Ropes (Orzola Jetty)

Used to secure the kouros sculpture during unloading at Orzola Jetty, with frayed ends from maritime wear.

2 appearances
Trion Volcanic Energy Converter

A large-scale Trion-era geothermal energy converter repurposed to power planetary settlements, featuring corroded metallic components and sulfur-yellow plumes.

2 appearances
Turlough's Two Corpira Pieces

Two small, hand-carved corpira tokens Turlough offers Norna for fortune-telling. Each piece is twisted and roughly shaped, their surfaces worn smooth from use. When Norna …

2 appearances
UNIT Guard Uniform

Clothing item discarded by a dazed UNIT perimeter guard at Sea Base Four, repurposed by the Doctor for infiltration.

2 appearances
Zero Sector Mechanical Diagnostic Roundel

Located in the TARDIS's Zero Sector, serving as a secondary diagnostics interface

5 appearances
17th-Century Pulpit

The pulpit stands at the church’s front, its dark wood bearing the intricate carvings of a forgotten era. The Doctor traces the lines with his …

1 appearances
Airlock-Assault Dalek Gas Grenade

A throwable metallic canister deployed during the Dalek assault on the space station's airlock, containing Dalek-specific toxic gas designed for rapid physiological corruption.

1 appearances
Alien Tokens

Small metallic discs, their surfaces etched with unfamiliar geometric patterns that catch the light in an alien glint. They lie inert on the table until …

1 appearances
Ancient Stone Pillars of the Sarn Lookout Platform

Four massive grey stone pillars flank the windswept lookout platform, their weathered surfaces grooved by centuries of volcanic winds. The columns stand 15 feet tall, …

1 appearances
Anomalous Thermal Signature

Detected on Sea Base Four's bridge with contradictory organic and artificial properties

1 appearances
Armed Troops' Hard Hats (Smugglers' Cave)

Crude metal hard hats, their surfaces scratched from repeated use, form part of the red and grey overalls worn by armed troops. They provide minimal …

1 appearances
Armored Horseman's Lance

A tall ashwood lance polished to a dull gleam, gripped by the armored horseman as he charges at Jane Hampden during the reenactment’s unraveling. Its …

1 appearances
Barrel of Flowers

A large wooden barrel overflowing with mixed blossoms sits outside the Brigadier's quarters, its curved staves stacked with riotous reds, whites, and yellows. The fragrant …

2 appearances
Battering Ram Barrel

A heavy metal barrel used as an improvised battering ram against the medical centre’s locked doors. Its dented surface bears streaks of rust and fresh …

1 appearances
Bigon's Personality Box

A small, hand-held device of polished metal and etched Urbankan glyphs, its hinged lid concealing crystalline circuitry that pulses with faint energy when manipulated. The …

3 appearances
Black Spire of Titan Three

The Doctor’s scanner projects a stark visual of the anomaly—a black spire that rises from Titan Three’s barren surface, its unnatural symmetry defying the asteroid’s …

1 appearances
Caldera Rock Slide

Geological hazard composed of fragments from an active volcanic eruption in Timanov's domain, specifically a secondary cascade triggered after the initial caldera breach.

1 appearances
Calder's Distraction Cigarette (Warehouse)

Used as a deliberate distraction device during a weapon-smuggling sting operation

1 appearances
Cave 26 Yellow Level Rockfall Debris

A jagged cascade of limestone fragments litters Cave 26 Yellow Level, splitting the irregular tunnel floor into a treacherous obstacle course of protrusions and fissures. …

1 appearances
Cave 26 Yellow Level Vaulted Roof/Ceiling

Forms the darkened, cavernous ceiling of Cave 26's primary chamber with arching stone ribs that amplify sounds

1 appearances
Cell Door's Mechanical Lock

The lock is a precise metal mechanism integrated into the heavy iron door of a prison cell. Its inner workings—pins, tumblers, and a sturdy bolt—are …

3 appearances
Central Memorial of Little Hodcombe

Permanent historical site corrupted by the Malus entity

1 appearances
Chamber Exterior Security Camera

Small wall-mounted unit monitoring corridor access to restricted self-destruct chamber

1 appearances
Chemical Store Fire Exit

operational emergency egress point marking the rear boundary of the chemical storage facility

1 appearances
Chemist's Hazard Gloves

Protective gear worn by the Chemist during experiments involving mutoid serum phials in a controlled laboratory environment.

1 appearances
Cloister Bell

The Cloister Bell tolls with a deep, resonant peal through the Computer Room, its urgent cadence marking the moment the Doctor's execution begins at the …

2 appearances
Coil of Rough Cotton Rope

A thick coil of rough, unbleached cotton rope, coiled tightly for easy carrying. The fibrous strands bear faint dirt marks from storage and show wear …

3 appearances
Colony Medical Shelter Quarry

Part of the Frontios colony's underground emergency infrastructure, repurposed from an active quarry into a communal medical refuge.

1 appearances
Colony Ship Escape Ladder

Temporary rope ladder rigged by Turlough and the Orderly for covert descent from the ship's upper hatch to ground level.

2 appearances
Colony Ship's Hull

Structural metal surface of the crashed colony spacecraft, serving as both terrain and a conduit for vibrational danger during the group's escape.

1 appearances
Colony Ship Solar Drive Panels

These metallic panels line the hull of the colony ship's upper section, their reflective surfaces designed to convert solar energy into propulsion thrust. Their angled …

1 appearances
Containment Chamber Glass Window

Part of the Sea Devils' ion containment chamber where forced hibernation takes place

1 appearances
Crypt Rubble Shards

Sharp fragments of limestone and sandstone torn from the crypt floor by Turlough and Verney, their edges jagged enough to draw blood without requiring force. …

1 appearances
Cybermen Restraint Bags

In-universe containment devices used by humans to temporarily immobilize Cybermen, composed of thin plastic.

2 appearances
Dalek Armoury Repository

A purpose-built storage room in the warehouse's rear section, lined with metal racks holding rifles, explosives, and combat gear. Fluorescent lighting casts hard shadows over …

1 appearances
Dalek Battle Cruiser Berth Bed

A minimalist metal-framed resting platform, bolted to the deck of a Dalek battle cruiser. Its narrow cot surface shows scuffs from previous occupants, the thin …

1 appearances