Significant Objects graph
Narrative Artifacts

Objects

Physical items that carry narrative significance, from personal possessions to symbolic artifacts that shape the story.


Particle Analyser Monitor

A rectangular diagnostic monitor dominates the particle analyser room, its screen casting harsh amber numerals that count down from 824 seconds. The device’s edges hum …

2 appearances
Pathology Lab Wall Telephone

The black Bakelite telephone receiver in the hospital pathology lab is currently off its hook, its coiled cord taut across the olive-green wall. Carter used …

2 appearances
Peasant's Scythe

A long-handled agricultural blade with a curved iron tip, its wooden shaft worn smooth from repeated use in the fields. The peasant wields it to …

2 appearances
Pool Distraction Stones

Stones gathered for distraction in the San Martino Ruins subterranean pool

2 appearances
Poul's Medallion

A metallic medallion retrieved from the security storage unit, though its exact appearance remains undescribed in these scenes. The Doctor, Leela, and Poul treat it …

2 appearances
Powdered Outline of Eldrad's Previous Form

The faint residual outline of Eldrad's original body, revealed as a powdered silhouette etched into the regeneration chamber's floor. The indistinct powder spreads in jagged, …

2 appearances
President's Corpse

The President's corpse lies still in the Panopticon Vault, its limbs arranged in unnatural repose. The body wears the ceremonial robes of office, now creased …

2 appearances
Professor Litefoot's Hat Box

A polished wooden hat box, approximately two feet long and reinforced with brass corner fittings. Professor Litefoot transports scorpion venom evidence in this container, the …

2 appearances
Public Register Camera Recording Drum Discs

Two small, circular data discs extracted from the shattered recording drum of the Panopticon Gallery’s public register camera. The discs bear the distorted, miniaturized remains …

2 appearances
Purple-Signal Control Knob

A small brass control knob mounted on the APC's control panel in the dim records room, distinguished by a vivid purple phosphorescent dot. Its surface …

2 appearances
Quarry Workers' Control Detonator

A simple industrial detonator, its black plastic body small enough to fit in a worker's palm, topped with a large red button marked with a …

2 appearances
Radiation-Secured Containment Safe

A heavy-gauge steel cabinet bolted to the decontamination room’s floor, marked with yellow radiation trefoils and warning labels. Its thick viewport leaks an eerie blue-white …

2 appearances
Red Emergency Lighting

Crimson-tinged backup lighting flickers through Level 37's corridors, casting long shadows as it struggles to pierce the thick gloom of failing normal illumination. The unusual …

2 appearances
Red Sacrificial Cushion of the Brothers of Demnos

Central ritual object used in Demnos worship, positioned with precise embroidered symbols aligned to ancient rites.

2 appearances
Red Targeting Dot

A small, crimson laser dot projected onto Cass’s skin, marking her as the latest target in a series of executions. The mark remains visible even …

2 appearances
Ritual Masks of the Brothers of Demnos

Worn by Brothers of Demnos during chanting sessions, transforming their identity into faceless votaries of Demnos

2 appearances
Rockfall Trap

A deadly mechanism of jagged Kastrian cave stone positioned above the Horda pit. Its shifting weight depends on thin supporting ropes—cut correctly, the stones plummet …

2 appearances
Rogue Robot Hand

A severed humanoid robotic limb torn from the rogue machine attacking Toos. The hand is angular and metallic, its exposed mechanics revealing jagged fractures at …

2 appearances
Sabotaged Propulsion Units

The propulsion units of Uvanov's Sandminer show deliberate tampering beyond ordinary mechanical failure. Their sabotage manifests as system-wide instability, rendering thrust and directional control unreliable. …

2 appearances
Sacrificial Altar Console

The altar console is a massive, oblong control panel embedded in the control room's central platform. Its surface is smooth and dark, worn from centuries …

2 appearances
Sandminer Diatrodes

The sandminer's diatrodes serve as critical mechanical linkages between its control systems and propulsion units. These components are sheathed in heavy-duty insulation visible as armored …

2 appearances
Sarah's Kastrian Plant

A small leafy plant in an earthenware pot that Sarah brought back from Kastria as a personal belonging. Its delicate fronds stand in contrast to …

2 appearances
Sarah's Stuffed Owl

A worn stuffed toy owl Sarah clutches among her packed belongings as she prepares to leave the Doctor forever. Its fabric shows signs of age—faded …

2 appearances
Sarah's Temple Blindfold

Coarse-woven dark fabric wrapped tightly around Sarah's eyes to block her vision as priests guide her to the altar. The blindfold's rough texture presses against …

2 appearances
Sarah's Tennis Racquet

A strung tennis racquet, its grip worn from use, stuffed among the casual sports equipment Sarah packs in a hasty farewell. The racquet’s presence among …

2 appearances
Security Clamp Restraining Mechanism

A metallic restraint device bolted to the security unit's wall, featuring a heavy-duty clamp jaw designed to secure individuals' wrists. The mechanism includes a lever-activated …

2 appearances
Security Robots

These functional but menacing machines move with mechanical precision, their armored casings designed to subdue without remorse. In the control deck's tight spaces, the robots …

2 appearances
Sevateem's Concealment Gun

A small, utilitarian handgun carried by the Sevateem warriors. Tomas clutches it tightly after demonstrating its uncanny ability to force Xoanon’s projections to reveal their …

2 appearances
Sharing Orange

A simple orange, its vibrant skin catching the afternoon light as Sarah picks it from a nearby tree and begins to eat it. The fruit's …

2 appearances
Silver Pillow under the Doctor's Head

A rectangular cushion of silver fabric rests beneath the Doctor’s head as he lies unconscious on the control room floor. Its metallic sheen catches the …

2 appearances
Sin's Pigtail

A thick, dark braid that Sin wears as part of his grotesque puppet-like appearance. During his violent encounter with Buller in the alley, Sin wields …

2 appearances
Smuggled Brass Shaving Mirror

A small handheld mirror with a brass frame, its surface scratched from years of hurried use. The brass edge gleams under control room lights as …

2 appearances
Spandrell's Communicator Brooch

A metallic brooch fastened to Spandrell's garment, its surface flat and unadorned save for a small central button. When pressed, it emits no visible light …

2 appearances
Spandrell's Electronic Glove

A fitted glove worn by Spandrell while manipulating the covert communicator brooch, enhancing dexterity for precise finger-tap commands to the hidden interface. The dark material …

2 appearances
Spandrell's Handgun

The compact black automatic pistol clutched firmly in Spandrell’s hand appears as a stark contrast to the high-stakes mental conflict unfolding in the Records Room. …

2 appearances
Stained Glass Door

A corridor door adorned with colored glass panels, its translucent surfaces glowing faintly from interior lighting. The glass fractures under bullet impact, its jagged edges …

2 appearances
Steel Whetstone

A small rectangular hone of unpolished steel, its working surfaces scored with grooves from years of use. Leela wields it to sharpen the edge of …

2 appearances
Stolen San Martino Horse

A sturdy, dark-coated horse used by Count Federico’s pursuit riders, its leather reins groaning under the Doctor’s sudden grip as he wrests control mid-gallop. The …

2 appearances
Stone Dust of the Chancellery

A fine gray powder coating the Chancellery floor, gritty underfoot and clinging to surfaces in the wake of Gallifrey’s destruction. Borusa moves through it without …

2 appearances
Storage Bank Imprisonment Facility

A reinforced containment chamber in the crew room, repurposed for solitary confinement. The space is narrow and utilitarian, with cold metallic walls and a locked …

2 appearances
Survey Team 6 Gong

A metallic gong engraved with the numeral '6' marking its affiliation to Survey Team Six, its surface worn smooth from repeated use in calling tribal …

2 appearances
Tactical Blindfold Scarf

The Doctor uses a practical cloth scarf—plain-woven, pale but serviceable—as both hat reinforcement and improvised blindfold. The same fabric earlier let light leak through during …

2 appearances
Target Symbol at Corridor End

A flat, unadorned mark at the far end of the dimly lit corridor. The symbol serves as a visible reference point for zeroing staser weapons—a …

2 appearances
Temple Ritual Stone Pillars

four ritual pillars framing the temple altar where Sarah Jane is positioned as sacrificial offering to Demnos

2 appearances
The Doctor's Grenade Trap Wire

A spool of thin, industrial wire (later cut to a smaller reel) used as part of the Doctor's improvised grenade trap mechanism. The wire is …

2 appearances
The Doctor's improvised fuse paper

A torn scrap of grease-stained notepaper, torn from the kitchen table. The Doctor crimps it into a tight fuse cord, threading it through the mattress …

2 appearances
The Doctor's Reed (Poisoned Blowpipe)

A broken length of river reed roughly eight inches long, initially stripped of outer fibers to expose its hollow stalk for use as a crude …

2 appearances
Time Lord Detention Walkway

A narrow metallic platform that extends and retracts along a fixed track, serving as the sole bridge to the Time Lord detention cages. Constructed from …

2 appearances
Time Lord Disguise Headdress

A ceremonial high-collared headdress woven from stiffened dark fibers, designed to mimic Time Lord robes but repurposed as a simple disguise. The Doctor wears it …

2 appearances
Time Lord Weapons Detector

A rectangular sensor frame embedded in the detention room's retractable walkway, its surface glowing with cerulean light. The Doctor passes through it unchallenged upon arrival, …

2 appearances
Toos' Padded Chair

The padded chair in Toos' cabin is a functional seat with soft upholstery designed for comfort during extended command periods. Its cushioned back and seat …

2 appearances
Torn Palace Theatre Scenery Backdrop

A heavy canvas backdrop painted to resemble an opulent Victorian drawing room, torn along its right edge from the Phantom's desperate escape. The fabric sags …

2 appearances
Town Gas Mattress Cover Trap

A worn mattress cover functions as an improvised explosive device, filled with town gas by the Doctor and ignited via a lit fuse of paper. …

2 appearances
Tribe’s Throne

A substantial ceremonial seat carved from dark wood, raised on a platform at the far end of the meeting hall. Its back rises in a …

2 appearances
Tricophenyladehyde Reservoir in Hypodermic Needle

The Doctor examines a residue of viscous, amber-colored Tricophenyladehyde within Spandrell’s hypodermic needle—a substance the Doctor identifies by scent alone. No larger sample exists in …

2 appearances
Trionic Lattice

The Doctor carries this trionic lattice openly in his right hand, treating it as an object of barter rather than concealment. Structured like a flat, …

2 appearances
Upturned Kitchen Table

The sturdy rectangular table from the kitchen lies on its side, its legs splayed awkwardly. The surface bears scratches and scuffs from years of use, …

2 appearances
Uvanov's Incriminating Documents

A tightly bound file of papers removed from a private drawer in Uvanov’s quarters, its pages crinkled at the edges. The documents are hastily gathered—some …

2 appearances
V8 Enforcer Robot

A combat-oriented synthetic enforcer deployed by Commander Uvanov to maintain order within the crew. V8 moves with deliberate, heavy steps, its alloy-plated chassis built for …

2 appearances
Voc Therapist Robot

A medical-class Voc robot designed for vocational therapy sessions. Its specialized vibro-digits (articulated, multi-jointed prosthetic fingers with vibrational actuators) can deliver precise therapeutic manipulations or …

2 appearances