Objects
Physical items that carry narrative significance, from personal possessions to symbolic artifacts that shape the story.
A printed bureaucratic form listing safety protocols for gas mask and gear checks, used by Officia to assert supervisory control and enforce the colony's hollow …
A multi-tailed whip (cat-o'-nine-tails) belonging to Captain Pike aboard the Black Albatross, prominently displayed on a wall hook in Pike's dimly lit cabin. The weapon …
Pike hands Cherub this cord in the Squire's study. Cherub binds Polly's arms and gags her mouth with it after her accusations against the pirates …
The Doctor feigns curiosity and inspects this device amid interrogation in the Pilot's office. Its telescopic functions let operators monitor the entire colony and enable …
Comprehensive system of pipes and inlets in the Pipe Room that channels toxic gas, serving as both a defensive mechanism against intruders and a life-support …
Fixed control system for Pithead mine operations, distinct from portable communication devices like radios.
Heavy metal door blocking the main exit from the Pithead, secured from the outside with keys. The Doctor and Polly unlock it under duress as …
The Pithead Pressure Gauges and Inflow/Outflow Valve System is a critical, interconnected component of the colony's ventilation infrastructure, consisting of twin pressure gauges and industrial …
Benzene is one of the key volatile chemical components selected by Polly and Ben from the moonbase sickbay for their improvised 'Polly cocktail' solvent. Mixed …
Visual disguise used for social infiltration in the Sea Eagle dining room, involving period-appropriate attire and props to blend into a crowded, bustling environment. Distinct …
A gun central to Polly's disputed account of a murder in the Chameleon Tours hangar. Polly insists this gun fired the shot that killed the …
Upper-body component of Polly's fish-person disguise, consisting of shell fragments covering her chest and midriff, designed to mimic the scaly torso of Atlantean fish people. …
Lower-body component of Polly's fish-person disguise, woven from strands of seaweed to cover her legs. Paired with the sea-shell bodice to complete the full-body disguise, …
Polly requests this shampoo during her grooming in the Refreshing Department. Staff apply it amid mechanized treatments that enforce colony standards. Polly embraces it, her …
A physical container of water fetched by Polly from outside the Moonbase sickbay to hydrate/soothe Jamie during his distress in Part 2. The container remains …
A loose, portable rock grabbed by Polly from the tunnel floor and used as an improvised weapon to strike Zaroff, enabling Jamie's brief advantage during …
Ann Davidson hands these pre-stamped postcards to passengers at the active Chameleon Tours kiosk. Travelers scribble messages and return the cards to her for supposed …
A small, white ribbon rosette—Prince Charlie’s cockade—worn as a visible sign of Jacobite allegiance by the Doctor’s group before being discarded to avoid detection. Its …
Locked metal doors (with integrated lock mechanism) seal the Doctor and Quinn into adjacent cells within the dimly lit cell block of the Vulcan colony. …
Critical communication/radar antenna system for Moonbase, initially discovered damaged in the store room (causing gravitron pressure spikes) and later found as twisted wreckage on the …
Critical interactive element that traps Ben, lures the Cyberman, and enables the light trap mechanism—distinct from static room features like film cans.
Full-body, bulky radiation suits worn by Ben Jackson, Barclay, Dyson, and Haines in the Radiation Room during the climax of The Tenth Planet Part 4. …
Human-operated military jet scrambled to intercept the Chameleon Flight 419, representing the RAF's armed response to the alien threat. Distinct from alien technology or orbital …
Handheld devices used exclusively for rebel-to-rebel coordination, distinct from Dalek control mechanisms. Carried by Quinn and other rebels to monitor Bragen’s signals and coordinate actions.
Includes specialized services such as Barney's Steam Baths, grooming cubicles, and relaxation treatments, all overseen by Barney Stinson. Serves as the primary setting for the …
Personal camera and tripod setup exclusively used by Resno to document the Dalek’s reactivation; destroyed by the Dalek’s energy blast, marking a turning point in …
A mechanized muscle-toning device used by the Doctor to voluntarily reverse the Colony’s forced grooming. Its 'violent shaking and grinding' restores his natural disheveled state, …
A pre-modified, explosive device hauled by the Doctor and Valmar from a capsule into Lesterson's laboratory. Its panels are pried open, and internal cables are …
Physical paper ticket purchased by Samantha Briggs at a Chameleon Tours kiosk, later stolen by Jamie McCrimmon during a feigned embrace. The ticket's theft prevents …
Samantha pulls this compact handheld mirror from her bag while trapped in the Chameleon Tours hangar's laser grid. Jamie grips it steady, angles the reflective …
The Doctor directs Sean and Jacko to leave this message in the secret room should they fail to locate the fish people during their rebellion …
Rough wooden bench positioned outside the cottage serves as a makeshift platform where Doctor, Ben, Jamie, and Colin stand with nooses around their necks. Sergeant …
Tactile execution mechanism directly used to strangle prisoners; physically hoisted and discarded by soldiers during the standoff. Distinct from ceremonial audio props like the drum.
Daleks process through this archway in the Skaro cell under flashing light treatment. The lights expose them to the Doctor's sabotaged Dalek Factor laced with …
A physical door (barrier) used exclusively for covert verbal communication between the Doctor and Jamie, distinct from nearby mechanical panels or compartments.
Used as an escape route during the Daleks' attack in Part 5; allows Jamie, Kemel, and Victoria to flee the lumber room just before the …
A large, mechanized sliding panel embedded in the Skaro cell wall, controlled by the Black Dalek. Reveals the transmutation machine used to forcibly convert humans …
Three-dimensional spiral staircase linking upper levels of Snowcap Base to the guard room, used to forcefully escort the Doctor, Ben, and Polly downward.
A fixed nuclear power plant serving as Snowcap Base’s primary energy source, located in the Radiation Room. Its reactor rods are later extracted as a …
Advanced optical instrument housed at Snowcap Base, dubbed the retina scope. Zeus 4 crew requests its activation after detecting the uncharted planet. Operators direct it …
High-security interior command center within Snowcap Base, dedicated to monitoring the Zeus 4 astronaut mission. Its fall to the Cybermen symbolizes the collapse of human …
Functional military telephone in the Snowcap Guard Room, used by Tito to relay the Sergeant’s orders and escalate the TARDIS crew’s interrogation by summoning General …
A specific, named sub-console within Snowcap's broader Radar and Communication Systems, exclusively used for voice communication with Zeus 5. Its repeated failures during critical moments …
Light two-wheeled dog-cart stationed at Maxtible's stables. The Doctor directs Ruth Maxtible to ready it as an urgent escape vehicle for Arthur Terrall, pulling him …
Jamie spots this keyhole embedded in the antique shop study's wall while probing Kennedy's outstretched arm and the room's odd proportions. The Doctor confirms a …
Central ritualistic structure in the Temple of Amdo, distinct from other architectural features like pathways or steps. Designed specifically for Atlantean sacrificial ceremonies, featuring a …
A slim black technological device found on Arthur Terrall's person by the Doctor. It exerts Dalek control over Terrall, causing him agony and enforcing obedience. …
A red wine glass used by Arthur Terrall in the Trophy Room during a moment of high tension, where he attempts to drink but collapses …
The Doctor's coat is a remarkably versatile garment that has served its wearer across countless worlds and crises, evolving from a simple piece of clothing …
A diagnostic measuring tool used exclusively by the Doctor in the Mercury Swamp (Part 1) to test his new body’s physical capabilities post-regeneration. Not adhesive …
The Doctor's pocket watch, a timekeeping device frequently used to demonstrate temporal concepts or mark moments of deliberation. In one instance, the Doctor draws it …
Deck of tarot cards used by the Doctor as a psychological tool to manipulate Pike’s crew. The reading (Jack of Clubs, Ace of Spades, etc.) …
A critical machine in the Dalek Factor production process, located in the Daleks' weapons room. This device converts imprinted thought patterns from glass capsules (containing …
Active tool/weapon retrieved on Sergeant’s orders to force open the TARDIS doors and later used against the Silver Giants; represents the crew’s desperate shift from …
Owned by Tom, a gaol guard in a 17th-century village; used to control access to Ben and Polly’s prison cell. Central to Polly’s manipulation of …
The Doctor and Jamie retrieve this two-section device from a cupboard in Maxtible's laboratory, assembling it hastily amid chaos. Daleks activate it first to return …
A system of brutal labor camps or agricultural prisons under Trask's control, feared by prisoners as a fate worse than death. Symbolizes systemic oppression and …
Large, stationary music-playing device in the Tricolour Coffee Bar, distinct from smaller portable objects like matchbooks.
Furniture surface in the trophy room used for resting weapons. Enables the Doctor's demonstration of Terrall's Dalek-altered magnetic properties, shifting suspicion from paranoia to confirmed …
A body part of the unconscious patient in Moonbase sickbay, marked by spreading black lines indicative of advanced disease. Reacts violently when swabbed by the …