Objects
Physical items that carry narrative significance, from personal possessions to symbolic artifacts that shape the story.
Fired accidentally during a struggle with Jamie, causing critical damage to the Liz 79's remote control unit and severing its air supply. Directly tied to …
Dervish directs Madeleine to this tractor in the Issigri Mining Office as the essential tool to haul bulky thermic capacitators—stolen power units for pirate beacons—to …
Secured metal panel on the detonation unit inside Ta's atomic fuel store. The Doctor, suited in radiation gear, unscrews it amid Madeleine's urgent countdown and …
The Doctor, in a radiation suit, unscrews the detonation unit's inspection cover inside the atomic fuel store and extracts this waxed cartridge. Wires connect it …
Doctor spots the dented tin helmet half-buried in No Man's Land mud and barbed wire. He lifts it, examines the riveted steel shell scarred by …
Carstairs requests bandages from the Doctor in the British Command Post. He wraps them tightly around Ransom's wrists to bind his hands behind his back …
A multi-component escape booby trap created by the Doctor in Dom Issigri’s study to slow pursuers and facilitate the group’s escape. The trap consists of: …
The Doctor deploys this fabricated persona, claiming status as a Whitehall minister, to bluff Commandant Gorton into releasing him and Jamie. Ransom bursts in to …
The Doctor grips a compact diode stuffed with incapacitating gas amid the SIDRAT landing bay standoff. He hurls it at the War Chief and Security …
Doctor pulls magnets on strings from his pockets in the cramped, oxygen-thin Beacon Alpha Four compartment. He demonstrates to Jamie and Zoe by swinging pairs: …
Laboratory-specific glass vessel used exclusively in Eldred's lab to mix and pour corrosive acids onto the Martian fungus sample, distinct from the Doctor's portable field …
A simple metal spatula used by the Doctor to scrape and collect viscous fungal samples from infected surfaces. Embodies his bold, improvisational approach to studying …
A folded technical schematic of Moonbase Alpha’s corridors, owned by the Doctor and used to navigate the lunar colony in The Seeds of Death (Part …
A small, handheld bottle used by the Doctor to collect and examine a sample of the Krotons' crystal slurry. Scooped from the vats, it serves …
The Doctor assembles this compact, experimental solar battery in T-Mat Earth Control, adapting moonbase solar technology into a handheld sabotage weapon. He grips it confidently …
Portable glass bottle carried by the Doctor outside the TARDIS, used for field sample collection (sulfur deposits) to synthesize hydrogen telluride, distinct from his laboratory …
A handheld communication device owned by the Doctor, designed for remote team contact. Intentionally switched off to force the team to act independently, leading to …
A specialized scientific instrument used exclusively for measuring radiation levels in external environments. The Doctor employs this device to assess planetary safety, often in the …
A malfunctioning power distributor box embedded in the mine shaft wall, repurposed by the Doctor into an electrocution trap system. The system includes: 1. The …
The Doctor grabs a piece of board and sketches a rough diagram showing Earth, the Moon, orbiting communication satellites, and the Cybermen's invasion spaceship. He …
A mundane food item prepared by the Doctor in the TARDIS lounge during an investigation. Serves as a narrative contrast to Jamie’s anxiety and the …
Handheld radio transceiver examined by the Doctor in the lounge kitchen, later revealed to contain a hidden micro-monolithic circuit glued inside its back plate. The …
Doctor clutches a white handkerchief overhead as he steps from the shrunken Sidrat into the landing bay, facing the War Chief and Security Chief. It …
The Doctor uses scavenged wires (including a final long wire) to reverse the magnetic forcefield's polarity in the war-torn clothing store's plastic wall panels. This …
A temporary repair tool (bundle of wires) used by the Doctor to reinforce Phipps’ distress transmitter during the rocket’s tail-first landing. Not the transmitter itself, …
A handwritten document containing step-by-step instructions for synthesizing sulphur, provided by the Doctor to Beta. Serves as a catalyst for rebellion by equipping the Gonds …
Digital or transmitted records created by the Dominators during psychological assessments and labor tests in the saucer, distinct from the Dulcian Council’s physical files.
The entire disc-shaped spacecraft, distinct from its individual components like landing struts or transport tubes.
The primary airlock system of the Dominators' saucer, serving as both a secure entry/exit point for personnel and Quarks during operations, and a critical deployment …
Tall square column in the Dominators' saucer control room, housing a compartment filled with radioactive material mined from Dulkis’s core. The column serves as the …
Part of the Dulcian Travel Capsule, a transportation device used by the Dulcians. Its closure by Balan traps the Doctor and Jamie, symbolizing bureaucratic deception …
Electrical circuitry system powering the Dulcian Travel Capsule, assessed by Rago during inspection to determine its reliability for Dominator operations. Their condition is critical to …
Modular seating components lining the interior of the crashed Dulcian Travel Capsule, highlighted by the Doctor as a spatial reference point during interrogation with Rago. …
Multiple horizontal/angled shafts bored into Dulkis's surface at perimeter positions, housing rockets for the seed device (planetary destruction). Activated as a contingency after the central …
The primary functional door providing access to the Dulkis War Museum, which plays a dual role in the narrative: (1) as a standard entry point …
A Dulcian institution specializing in historical weapons and military artifacts, heavily guarded by Quarks. Targeted by Zoe Heriot during the prisoners' labor uprising for a …
Doctor and Zoe spot two seats immediately upon entering the Dynatrope control room, an empty alien vessel under Kroton control. The Doctor flags them as …
A narrow passage within the Dynatrope machine serving two critical functions: 1. Post-conditioning exit route: Intended for Gonds to exit after brainwashing, but malfunctioning when …
Improvised, loose stones used as a manual sealant to block the Dynatrope's gas nozzles and prevent lethal gas release during the Kroton booby trap sequence. …
A localized Kroton defense subsystem in the Dynatrope control room, consisting of a hexagonal forcefield generator and energy beam designed to immobilize and mind-control intruders. …
Multi-stage Kroton security system designed to deter escape from the Dynatrope, consisting of: 1) Exit Shaft Poison Jets: Hidden nozzles in the interior exit shaft …
External ramp structure leading to the hexagonal door of the Dynatrope, located on a cliff face. Appears in The Krotons Part 1 as the exit …
Large cliffside boulder positioned near the colossal hexagonal Dynatrope machine. The Doctor, Jamie, and Zoe duck behind its bulk for concealment as the machine's door …
A specific glass beaker containing a mixture of sulfuric, hydrochloric, and acetic acids, used in a high-stakes scene where the Doctor pours the acids onto …
A collective term for the various tools and instruments in Eldred's laboratory, offered to the Doctor to analyze the Martian fungus's composition. This includes microscopes, …
Eldred names Oslo, Ottawa, Berlin, Hamburg, London, Paris, and New York as cities hit by Ice Warrior seed pods. All share cold climates in the …
The electricity pylon rises amid the rural English pasture where the TARDIS crash-lands after a missile attack. The Doctor spots it outside the ship, alongside …
Vaughn outlines his plan to Packer in his office: weaponize Professor Watkins' Cerebraton machine to produce these pulses. He claims the pulses will destroy the …
Three figures in bulky suits blocking the doorway of a war museum, visible to Jamie McCrimmon. The suits suggest protection against contamination or radiation, triggering …
In the War Chief's headquarters—a cramped clothing store—the Doctor proposes grabbing garments from surrounding racks to craft disguises. These clothes will mask the group, letting …
A remotely activated oxygen cutoff system installed on the escapees' freighter, designed to asphyxiate the Doctor's group silently. Disabled by Maurice Caven at the dock …
Exterior metal fire escape structure on the factory grounds, used by the Doctor and Vaughn to climb to the rooftops during their escape from Cybermen. …
A clandestine, one-way transmission device operated by Fewsham in the Moonbase control room to relay Martian intelligence to Earth allies. Physically moved to the T-Mat …
Box discovered beside Lieutenant Sorba's body in the Beacon Alpha Four companionway after the skirmish. Contains a fixed beam transmitter (Space Corps distress beacon) activated …
Open manhole cover in Fore Street, London, serving as the primary surface-to-sewer entry point for UNIT personnel during the Cybermen invasion. Marked as the Cybermen's …
Heavy metal door in the wine cellar prison where the Doctor is held for execution, unlocked by Zoe with stolen keys to facilitate his escape. …
The Computer declares the thunderstorm's triumph in T-MAT Earth Control: its rains have swept away the fungal plague smothering Earth, reactivating the T-Mat network. Commander …
Eldred reveals that ordinary water (H₂O) is the simple yet effective agent capable of neutralizing the Martian fungus devastating Earth's vegetation. This discovery occurs in …
A lethal booby-trapped safe rigged with Amatol explosives and a hidden fuse, used as a tension device in General Smythe’s room during The War Games. …
General Smythe sits behind this folding table in the British command post, a repurposed stately home turned wartime hub. He issues terse orders for civilian …