Object
Garden Disorientation Lights
Artificial red lighting system embedded in the island's garden, designed to create a disorienting crimson haze for security or psychological manipulation purposes. Activated during Helen Brand's assault to hinder her scans and amplify her vulnerability.
1 appearances
Purpose
Disorient individuals navigating the garden
Significance
Amplifies Helen's desperation and vulnerability, fracturing her control and pivoting the scene from chaos to a raw plea for aid amid the deadly game
Appearances in the Narrative
When this object appears and how it's used