S2E19 · Manhunt graph
S2E19
· Manhunt

Data's Noir Tutoring at the Holodeck Door

Data, gleaming in a pin‑stripe suit and fedora, cheerfully adopts period mannerisms and offers to tutor a reluctant Riker before they enter the Holodeck. He demonstrates a textbook 'Cagney hitch' and explains its social function with earnest precision. Riker politely declines instruction but accepts entry, using the Holodeck as refuge from the ship’s escalating diplomatic—and romantic—chaos. The beat is a light, character-driven setup that underlines Data’s eager social experimentation and primes his full Dixon Hill performance inside the program.

Plot Beats

The narrative micro-steps within this event

3

Data, sharp in a pin-stripe suit and fedora, boasts he’s mastered the era’s lingo and mannerisms, then punctuates it with a cocky “Cagney hitch” to prove the point as Riker falls in beside him.

neutral to playful confidence

At the Holodeck doors, Data appoints himself guide, telling Riker to ask if anything confuses him.

anticipation to reassurance ['Holodeck entrance']

Riker waves off the tutoring, insists they won’t be long, and addresses the computer to get them inside.

banter to action

Who Was There

Characters present in this moment

3

Cheerful, eager to experiment socially, and quietly proud of his acquired knowledge; socially engaged without embarrassment.

Standing in the corridor with a small smile, dressed in the pin‑stripe suit and fedora, Data demonstrates a 'Cagney hitch,' explains its social function precisely, and offers help should Riker need clarification inside the Holodeck.

Goals in this moment
  • to rehearse and embody period social behaviors for the upcoming Holodeck session
  • to be helpful to Riker by offering instruction and social framing
  • to test how well learned gestures translate into effective human interaction
  • to gain social approval and deepen interpersonal connection with shipmates
Active beliefs
  • mannerisms and gestures can be learned and transmitted accurately through demonstration
  • performing period-accurate behavior will enhance his holodeck role and interpersonal acceptance
  • explicit explanation of function (e.g., attracting females) is useful information
  • offering assistance will be perceived as courteous and appropriate
Character traits
earnest curious methodical performative
Follow Data's journey

Reluctant amusement mixed with pragmatic urgency—he wants to avoid awkwardness and secure a brief private respite.

Steps into frame beside Data in uniform, listens with polite tolerance to Data's demonstration, gently declines an extended lesson, and addresses the ship's computer to request Holodeck access as a pragmatic escape from the surrounding diplomatic/romantic fuss.

Goals in this moment
  • to gain access to the Holodeck quickly
  • to avoid an extended social lesson that would waste time
  • to create a private space away from onboard diplomatic and romantic disruptions
  • to remain courteous to Data while maintaining professional boundaries
Active beliefs
  • the Holodeck is an appropriate and available refuge during diplomatic strain
  • Data's intentions are sincere though not always necessary
  • efficiency and brevity are preferable when under operational/diplomatic pressure
  • maintaining a polite tone preserves crew cohesion
Character traits
polite pragmatic protective mildly amused
Follow William Riker's journey

Neutral and instrumental; no affect but functionally central to access control.

Implicitly addressed by Riker; the computer is the procedural interface that will grant Holodeck access once commanded. In this moment it functions as an on‑call authority awaiting instruction.

Goals in this moment
  • to await and execute authorized commands for Holodeck access
  • to maintain ship protocols and route requests properly
Active beliefs
  • orders issued by authorized crew should be carried out per protocol
  • systems operate impartially and consistently
Character traits
neutral procedural responsive (when prompted)
Follow Bridge Personnel's journey

Objects Involved

Significant items in this scene

1
Data's Pin-Stripe Suit

Data's pin‑stripe suit and fedora are worn as the visible marker of his Dixon Hill persona; the costume anchors his demonstration, enables the 'Cagney hitch' to read as authentic, and signals to Riker (and the audience) that Data intends to perform a period role inside the Holodeck.

Before: Donned by Data and properly arranged—suit and fedora …
After: Remains in Data's possession and on his person …
Before: Donned by Data and properly arranged—suit and fedora in place as he waits in the corridor.
After: Remains in Data's possession and on his person as they reach the Holodeck threshold and prepare to enter.

Narrative Connections

How this event relates to others in the story

Within this episode

What led here 1

"Riker flees to the Holodeck and brings Data, prompting Data's period getup and persona."

Public Betazoid Proposal — Riker Retreats to the Holodeck
S2E19 · Manhunt
What this causes 1
Causal medium

"Data's declared mastery of the era flows into his entrance in Rex's bar within the Dixon Hill sim."

Dixon Hill: Calm Hand on a Loaded Moment
S2E19 · Manhunt

Across episodes

Threads arriving here 3

"Data's meticulous, almost ritualistic approach to the Holodeck program in Episode 19 (down to mastering period lingo) mirrors his precise, procedural handling of data in Episode 15, reinforcing his character's continuity as a process-driven being with an emerging social instinct."

Data Locks On to the Forbidden Signal
S2E15 · Pen Pals

"Data's technical curiosity and initiative in investigating the anomalous signal in E15 (despite procedural failures) evolves into his active participation in Holodeck culture (Dixon Hill program) in E19, where he adapts to the social norms of the 1940s with earnest precision."

Data Locks On to the Forbidden Signal
S2E15 · Pen Pals

"Both Data and Picard use the Holodeck as a tool for mastery and emotional escape, but while Picard embodies the Dixon Hill persona, Data takes on a tutorial role with Riker, reflecting his broader theme of mentorship (established in Episode 15 with Sarjenka)."

Data Locks On to the Forbidden Signal
S2E15 · Pen Pals
Threads leading onward 3
Callback medium

"Data and Riker's discussion about Holodeck etiquette in E19 mirrors K'Ehleyr's direct invocation of Worf's named program in E20."

K'Ehleyr Chooses Worf's Battlefield
S2E20 · The Emissary

"Data's tutorial on Holodeck entry (E19) logically precedes K'Ehleyr's direct, informed use of the Holodeck to summon a specific program (E20)."

K'Ehleyr Chooses Worf's Battlefield
S2E20 · The Emissary

"Both Data and Worf assist characters in navigating Holodeck programs by providing context and structure. Data helps Riker slip into the Dixon Hill role with mannerisms and explanations, while Worf escalates K'Ehleyr's program by instructing 'Level Two,' intensifying the activity."

Level Two: Ritualized Combat and Contact
S2E20 · The Emissary

Key Dialogue

"DATA: "I have mastered the language, or lingo" of the period, sir."
"DATA: For example, this is a gesture denoting confidence and physical prowess. It is effective in attracting females and frightening off would-be adversaries."
"RIKER: ((to computer)) "It's comforting to know I'm with an expert Data, but we're really not going to be there that long. Computer...""