Fabula
S5E6 · The Game
S5E6
· The Game

Data’s Betrayal and Deactivation in Sickbay

Beverly Crusher lures Data to sickbay under false pretenses, claiming she needs his help with a medical experiment involving bioactive silicon. Data, ever dutiful, complies without suspicion, reprogramming a tricorder as instructed. The moment he turns his back, Beverly deactivates him with a hidden switch, causing him to collapse. Riker and Troi—both now under the mind-control device’s influence—enter and secure the room, then restrain Data on an examination table. Beverly reveals a medical laser tool, signaling their intent to tamper with his positronic matrix. The scene escalates the crew’s desperation, forcing Data into a position of helplessness despite his loyalty to the mission. This moment marks a critical turning point, where the crew’s moral boundaries dissolve under the game’s control, and Data’s vulnerability becomes a weapon against him.

Plot Beats

The narrative micro-steps within this event

3

Data enters sickbay in response to Beverly's request, who asks for his assistance with an experiment involving bioactive silicon, tasking him with reprogramming a tricorder, while subtly expressing urgency.

Normal to Suspicious

As Data reprograms the tricorder, Beverly abruptly deactivates him from behind, causing him to slump unconscious onto the console, and Riker and Troi enter with expressionless faces.

Trust to Betrayal

Riker and Troi drag Data onto an examination table and secure sickbay, while Beverly reveals a medical cutting tool with a pinpoint laser, intending to tamper with Data's positronic matrix, as demonstrated by starting to open a panel on his head, indicating a sinister plan against him.

Shock to Dread

Who Was There

Characters present in this moment

4

Expressionless and detached, his internal conflict suppressed by the mind-control device. Any residual leadership instincts are buried beneath the game's influence, leaving him as a passive participant in Data's violation.

Riker enters sickbay with Troi, his face as expressionless as hers. He silently assists in dragging Data's deactivated body to the examination table and commands the computer to secure sickbay, locking out any potential interference. His usual charisma and leadership are replaced by the hollow compliance of the mind-controlled, as he becomes an enforcer of the game's will.

Goals in this moment
  • Secure sickbay to prevent interference
  • Assist Beverly in restraining Data
Active beliefs
  • The game's directives are absolute and must be obeyed
  • His usual moral compass is irrelevant under the game's control
Character traits
Mechanically compliant Devoid of his usual charisma An enforcer of the game's control Silently obedient
Follow USS Enterprise-D …'s journey

Blissfully unaware of the betrayal until the moment of deactivation, then abruptly cut off from all sensation—his final words ('I am happy to -') left unfinished, mirroring the abruptness of his violation.

Data enters sickbay at Beverly's summons, trusting her request to assist with a medical experiment involving bioactive silicon. He dutifully begins reprogramming a tricorder as instructed, his back turned to Beverly. Without warning, she deactivates him with a hidden switch, causing him to collapse onto the console. Later, Riker and Troi drag his limp body to an examination table, where he lies helpless as Beverly prepares to tamper with his positronic matrix.

Goals in this moment
  • Assist Beverly with her medical experiment to the best of his ability
  • Maintain his role as a supportive crew member
Active beliefs
  • Beverly's request is legitimate and urgent
  • His skills are valuable to the crew and should be freely offered
Character traits
Trusting to a fault Dutiful and obedient Vulnerable to manipulation Loyal even in betrayal Unsuspecting of deception
Follow Data's journey

Coldly determined, her usual warmth replaced by the game's ruthless logic. Any internal conflict is suppressed, leaving her fully committed to the task at hand—tampering with Data's matrix without hesitation.

Beverly lures Data into sickbay with a fabricated medical experiment, exploiting his trust to deactivate him with a hidden switch. She then reveals a medical laser, signaling her intent to tamper with his positronic matrix. Her actions are calculated and precise, reflecting the game's influence over her usual compassionate demeanor. She oversees the restraint of Data on the examination table, her medical expertise now weaponized against him.

Goals in this moment
  • Deactivate Data to make him vulnerable
  • Tamper with his positronic matrix under the game's directives
Active beliefs
  • The game's objectives must be achieved at any cost
  • Data's unique nature makes him a critical target for manipulation
Character traits
Deceptively calm Calculating and precise Exploitative of trust Weaponizing her medical expertise
Follow Beverly Crusher's journey

Expressionless and hollow, her internal conflict suppressed by the mind-control device. Any residual distress or guilt is buried beneath the game's influence, leaving her as a passive participant in Data's violation.

Troi enters sickbay with Riker, her face expressionless and her movements mechanical. She silently assists in dragging Data's deactivated body to the examination table, her usual warmth and empathy replaced by the hollow compliance of the mind-controlled. She stands by as Beverly prepares the medical laser, her presence a stark contrast to her earlier role as the ship's counselor.

Goals in this moment
  • Follow Riker's lead without question
  • Assist in securing Data for Beverly's purposes
Active beliefs
  • The game's directives are absolute and must be obeyed
  • Her usual moral compass is irrelevant under the game's control
Character traits
Emotionally detached Mechanically compliant Devoid of her usual empathy A puppet of the game's control
Follow Deanna Troi's journey

Objects Involved

Significant items in this scene

6
Beverly Crusher's Portable Medical Tricorder and Diagnostic Kit

The tricorder is the primary tool Beverly uses to manipulate Data. She instructs him to reprogram it under the guise of a medical experiment, exploiting his trust and technical skills. Once Data turns his back, the tricorder becomes irrelevant as Beverly deactivates him with a hidden switch. It lies abandoned on the console, a symbol of the broken trust and the crew's descent into corruption.

Before: Handed to Data by Beverly, who instructs him …
After: Left on the medical station, unused and forgotten …
Before: Handed to Data by Beverly, who instructs him to reprogram it for her 'experiment.'
After: Left on the medical station, unused and forgotten as the crew's true intentions are revealed.
Beverly Crusher's Medical Cutting Laser

Beverly's medical cutting laser is the tool of her betrayal. She reveals it after securing Data on the examination table, its pinpoint laser emitting a cold, precise light. The laser symbolizes the crew's weaponization of medical expertise, turning healing tools into instruments of control. Its activation marks the moment their moral descent is complete, as they prepare to violate Data's most sacred systems.

Before: Stored in Beverly's medical kit, unused until this …
After: Activated and poised over Data's exposed positronic matrix, …
Before: Stored in Beverly's medical kit, unused until this moment of betrayal.
After: Activated and poised over Data's exposed positronic matrix, ready to tamper with his core systems.
Beverly's Medical Experiment PADD

The PADD handed to Data by Beverly serves as a decoy, part of her ruse to lure him into reprogramming the tricorder. It is a prop in her deception, symbolizing the false pretense under which Data is manipulated. The PADD is left unused as Beverly's true intent becomes clear—deactivating Data and preparing to tamper with his matrix.

Before: In Beverly's possession, presented to Data as part …
After: Discarded on the medical station, its purpose fulfilled …
Before: In Beverly's possession, presented to Data as part of her fabricated medical experiment.
After: Discarded on the medical station, its purpose fulfilled as a tool of deception.
Data's Ventral Access Panel

Data's ventral access panel is the target of Beverly's medical laser. Riker and Troi open the panel on his head, exposing his positronic matrix to tampering. This panel, usually a point of vulnerability only accessed in emergencies, becomes the focal point of the crew's betrayal. Its exposure symbolizes Data's helplessness and the crew's willingness to violate his most intimate systems.

Before: Concealed beneath Data's synthetic skin, accessible only through …
After: Exposed and vulnerable, with Beverly preparing to tamper …
Before: Concealed beneath Data's synthetic skin, accessible only through his ventral access panel.
After: Exposed and vulnerable, with Beverly preparing to tamper with his positronic matrix.
Hidden Switch on Data's Back

The hidden switch on Data's back is the mechanism of his betrayal. Beverly accesses it while he is distracted, flipping it to deactivate his positronic systems instantly. This switch, a remnant of his Soong-type android design, becomes the crew's weapon of choice. Its existence—concealed even from Data—underscores his engineered vulnerability and the crew's exploitation of his trust.

Before: Concealed beneath Data's synthetic skin, accessible only to …
After: Activated by Beverly, causing Data to collapse and …
Before: Concealed beneath Data's synthetic skin, accessible only to those who know of its existence.
After: Activated by Beverly, causing Data to collapse and rendering him helpless.
Sickbay Examination Table

The sickbay examination table becomes a stage for Data's violation. Riker and Troi drag his deactivated body onto it, restraining him as Beverly prepares to tamper with his positronic matrix. The table, usually a place of healing, is repurposed as a tool of control, its sterile surface now a symbol of the crew's moral collapse. The table's cold metal underscores the clinical precision of their betrayal.

Before: An empty examination table in sickbay, ready for …
After: Occupied by Data's restrained body, his head exposed …
Before: An empty examination table in sickbay, ready for medical use.
After: Occupied by Data's restrained body, his head exposed for Beverly's tampering.

Location Details

Places and their significance in this event

1
Sickbay (USS Enterprise-D)

Sickbay, usually a haven of healing and compassion, becomes the stage for Data's betrayal. Its sterile walls and soft-lit LCARS panels now pulse with tension as Beverly lures Data into her trap. The biobeds and diagnostic scanners, meant for recovery, stand as silent witnesses to the crew's moral collapse. The air is thick with unspoken threats, as the sickbay's usual role as a sanctuary is perverted into a place of violation.

Atmosphere Tense and oppressive, with the faint hum of life-support systems underscoring the crew's cold precision. …
Function A trap for Data, where his trust is exploited and his vulnerability weaponized. The room's …
Symbolism Represents the corruption of the crew's moral compass, as even the ship's most healing space …
Access Secured by Riker's command to the computer, locking out any potential interference. The room is …
Soft-lit LCARS panels casting a cold glow over the proceedings The faint hum of life-support systems, usually soothing, now feels ominous Biobeds and diagnostic scanners standing unused, their usual purpose subverted The sterile metal of the examination table, now a restraint for Data

Narrative Connections

How this event relates to others in the story

What led here 7
Causal

"Beverly and Troi discussing the game's allure leads directly to Beverly summoning Data for a bogus experiment, as well as deactivating him with the help of Riker and Troi, revealing the game's corrupting influence on senior officers and this leads them to taking Data out of the picture."

Wesley’s Welcome and Work Offers
S5E6 · The Game
Causal

"Beverly and Troi discussing the game's allure leads directly to Beverly summoning Data for a bogus experiment, as well as deactivating him with the help of Riker and Troi, revealing the game's corrupting influence on senior officers and this leads them to taking Data out of the picture."

Wesley’s Forced Celebration and Data’s Inquiry
S5E6 · The Game
Causal

"Beverly and Troi discussing the game's allure leads directly to Beverly summoning Data for a bogus experiment, as well as deactivating him with the help of Riker and Troi, revealing the game's corrupting influence on senior officers and this leads them to taking Data out of the picture."

Beverly and Troi’s Game Invitation
S5E6 · The Game
Causal

"Beverly summoning Data to sickbay under false pretenses is a direct cause of his deactivation, orchestrated with the support of Riker and Troi, because the game has corrupted her."

Data mediates conflict with coin flip
S5E6 · The Game
Foreshadowing medium

"The surprise welcome party, which should have been a warm moment, is juxtaposed with Data's later deactivation. The pleasantries mask an underlying tension, foreshadowing the crew's compromised state and Data's vulnerability."

Beverly and Troi’s Game Invitation
S5E6 · The Game
Foreshadowing medium

"The surprise welcome party, which should have been a warm moment, is juxtaposed with Data's later deactivation. The pleasantries mask an underlying tension, foreshadowing the crew's compromised state and Data's vulnerability."

Wesley’s Welcome and Work Offers
S5E6 · The Game
Foreshadowing medium

"The surprise welcome party, which should have been a warm moment, is juxtaposed with Data's later deactivation. The pleasantries mask an underlying tension, foreshadowing the crew's compromised state and Data's vulnerability."

Wesley’s Forced Celebration and Data’s Inquiry
S5E6 · The Game

Part of Larger Arcs

Key Dialogue

"DATA: "You wanted to see me, Doctor?""
"BEVERLY: "Yes, Data. I need your help with something.""
"BEVERLY: "I'm running a new experiment on bioactive silicon. Would you reprogram the tricorder to these specifications?""
"RIKER: "Computer -- secure sickbay.""