Object

Risan Game's Two Tiny Lasers

Two tiny lasers materialize in the simulated brain model during Wesley Crusher and Robin Lefler's analysis in the Engineering Lab. Emitted from the Risan game interface, they strike the neural sensor pad, triggering activity in the reticular formation, frontal lobe, and septal area. The lasers visualize serotonin dysregulation and neuroreceptor bonding, exposing the game's psychotropic effects as Wesley and Robin accelerate the simulation.
2 appearances

Purpose

Visualize the Risan game's neurological emissions that induce addiction and mind control in the brain simulation

Significance

Serve as the key clue revealing the game's irreversible addiction mechanism, compelling Wesley to confront Captain Picard and escalate the crew's response from investigation to intervention

Appearances in the Narrative

When this object appears and how it's used

2 moments