Object graph
Object

Data's Quarters Door

A standard Starfleet sliding bulkhead door, cast in matte composite panels and recessed chime, that seals the entrance to Lieutenant Commander Data's private quarters aboard the USS Enterprise-D. It is a silent threshold between the corridor's public life and the contained space of Data's lab and living area. The door hisses open for poker games among the senior staff—Riker, Geordi, Worf, Troi—and admits the False Picard's intrusion during a diplomatic crisis. It parts for Geordi La Forge when he comes to report Spot's unauthorized wandering or to discuss Data's relationship with Jenna D'Sora, and later it seals shut behind him during Troi's possession, isolating the room's tensions. In its most harrowing episode, the panels slide open for Captain Picard during Data's possession by alien personas—Victim, Ihat, Boy—while security guards stand watch outside, and the door slides closed to maintain the isolation of Data's psychological crisis. Across these events, the door remains an unremarkable but essential boundary, marking transitions from camaraderie to emergency, from conversation to crisis.
24 appearances

Purpose

Controls access to Data's private quarters and lab; chime announces visitors before panels slide open on voice command.

Significance

Serves as the immediate narrative threshold that converts a close-knit social moment into operational urgency; its opening or closure punctuates the emotional shift from camaraderie to crisis and channels characters into action.

Appearances in the Narrative

When this object appears and how it's used

24 moments