Narrative Web
Object

Riker's Deck of Cards

Standard 52-card poker deck that Riker shuffles and cuts in his quarters during a game with Data, Troi, and Worf. Riker places his thumb on the Jack of Hearts to mark and track it through manipulation, enabling his attempted cheat. Data exposes this by analyzing the deck's handling patterns, winning the pot and proving his precision.
2 appearances

Purpose

Poker gameplay, including shuffling, dealing, and card tracking

Significance

Prop in Riker's test of Data's deception detection; Data's exposure underscores his analytical edge over human psychology, shifting game tension before Picard's interruption

Appearances in the Narrative

When this object appears and how it's used

2 moments