Fabula
Institutions & Groups
Narrative Institutions

Organizations

Government bodies, political organizations, media outlets, and other institutions that shape the narrative landscape.

1443 organizations | 42 key | 66 active

Key Organizations

Major institutions driving the narrative

United Nations Intelligence Taskforce (UNIT)
Extraterrestrial Threat Response and United Nations Military Operations

UNIT functions as Earth's paramilitary-scientific rapid response force under military oversight, deployed to neutralize temporal anomalies and extraterrestrial threats. In this engagement, the organization secures the Newton Institute under Brigadier …

2318
events
19
members
Time Lords
Intergalactic Alliance Oversight and Diplomatic Accountability

The Time Lords are the ruling temporal authority of Gallifrey, governing through the High Council and enforcing the golden rule of non-interference in history to preserve the integrity of the …

2205
events
63
members
International Electromatics (IE)
Industrial Security, Surveillance, Coercive Enforcement, and Alien Invasion Coordination

International Electromatics (IE) is a global corporate conglomerate that dominates electronics manufacturing and infrastructure control. It operates a fortified compound (also referred to as the 'International Electromatics Community') in London, …

1360
events
20
members
Ice Warriors
Moonbase Occupation and Earth Biological Invasion Forces

A militarized force of animated ice knights who guard a sacred block of ice in the frozen wasteland. They operate with ruthless territorial defense, pursuing intruders with relentless aggression to …

1224
events
12
members
War Chief’s Security Forces (Enforcement Arm of the War Lord’s Regime)
Simulation Control and Regime Enforcement

Operational military/police unit responsible for detention, interrogation, pursuit, and regime enforcement within SIDRAT facilities. Comprises guards, the Security Chief, and the War Chief, with a focus on tactical operations (e.g., …

980
events
14
members
Krotons
Dynatrope Operation, Mental Exploitation, and Coercive Domination of Gond Society

Crystalline aliens who dominate Gond society through the Dynatrope machine, which drains mental energy from high-brain captives like the Doctor and Zoe to power their escape from the planet. They …

870
events
10
members
Cybermen
Orbital Infiltration, Sabotage, and Earth Invasion Operations

The Cybermen are a transdimensional cybernetic species originating from Mondas, embodying a relentless, hive-minded drive for universal assimilation and eradication of organic life deemed inferior. Throughout their conflicts, they evolved …

774
events
43
members
Space Corps (Interstellar Law Enforcement Division)
Interstellar Pirate Suppression and Infrastructure Protection

The Space Corps (Interstellar Law Enforcement Division), Earth Government's primary interstellar military force, is tasked with defending navigation beacons, enforcing interstellar law, and combating space piracy. Led by General Nikolai …

580
events
10
members
Dominators
Robotic Enforcement for Alien Conquest and Enslavement

The Dominators are a ruthless alien race that commands the Quarks—deadly robotic servants—as part of their campaign to conquer and enslave peace-loving civilizations. They represent a cosmic evil the Doctor …

550
events
11
members
British Military Forces (1917 War Zone Simulation) [Puppet Regime]
WWI Western Front Operations and Security Enforcement

A human military facade operating under the command of General Smythe and Colonel Burns, serving as the visible enforcers of the alien-controlled war games. Believes it is conducting real WWI …

506
events
11
members
Argonite Pirates (Caven's Crew)
Space Piracy and Argonite Resource Exploitation

Primary antagonists of The Space Pirates (Parts 1–4), operating from a multi-level mine complex on Ta. Directly clash with the Doctor, Milo Clancey, and Space Corps forces using explosives, welding …

459
events
17
members
Gond Indigenous Population
Indigenous Planetary Governance and Anti-Alien Resistance

The entire human population of the Gond planet, encompassing all social strata (students, leaders, guards, civilians) and diverse resistance strategies (ideological, pragmatic, scientific). Includes factions like Selris’ idealists, Eelek’s pragmatists, …

459
events
9
members
Resistance
Guerrilla Rebellion Against Alien War Game Operations

The Resistance emerged as a fractured yet resilient coalition opposing successive occupying regimes, evolving from scattered dissent into a semi-coordinated command structure. Founded initially by defiant individuals during the Vardan …

390
events
15
members
Dulcians
Planetary Survival and Anti-Invasion Resistance

Native inhabitants of Dulkis who resist the Dominators' plan to drill into the planet's core, detonate an atomic seed device, and convert it into radioactive fuel for their fleet. Deemed …

192
events
3
members
British Resistance (Russell's Guerrilla Faction)
Guerrilla Resistance Command, Defense, and Alliance Negotiation

A guerrilla resistance group led by Russell, operating from their command post (later seized by Villar’s mercenaries). The group includes key members like Zoe, Jamie, Carstairs, and Sergeant, united against …

136
events
2
members
Earth Government
Interstellar Infrastructure Protection and Pirate Interdiction

Earth Government serves as the supreme ruling authority overseeing the administration, legal jurisdiction, and enforcement protocols across Earth’s expanding interstellar colonies. It functions through specialized offices such as the Earth …

132
events
11
members
Moonbase Personnel (Moon Control Operations)
Lunar Teleportation Control and T-MAT Operations

The Moonbase Personnel (Moon Control Operations) refers to the collective staff and leadership of the lunar T-Mat control room, responsible for managing the T-MAT teleportation network and directing material shipments …

110
events
11
members
Issigri Mining Company
Planetary Argonite Mining and Anti-Piracy Strategic Coordination

Large-scale, corporate mining operation led by Dom Issigri (later Madeleine Issigri) from Ta, overseeing argonite smelting with Beta Dart freighters. Historically dominated by Caven’s armed forces but now resists their …

80
events
4
members
Dominator Command Structure
Intergalactic Military Invasion and Planetary Exploitation

Organic hierarchical leadership of the Dominator invasion force, including the Fleet Leader, Rago, and Toba. Oversees Quark operations, Dulcian labor, and atomic seed device deployment. Distinct from Quark robots, which …

80
events
1
members
T-Mat (Teleportation-Matter Transmission System)
Global Instantaneous Matter Teleportation and Transportation Infrastructure

T-Mat (Teleportation-Matter Transmission System) is a global teleportation network that transmits matter instantly worldwide, replacing traditional space vehicles like Eldred's ion rocket. It operates through a hub system with synthetic …

70
events
7
members
Ministry of Defence
National Defense and Security Against Extraterrestrial Threats

The Ministry of Defence is the senior British government department charged with military preparedness and strategic crisis response, acting as the civilian authority over land forces, airfields, and high-security operations. …

54
events
18
members
Daleks
Militarized Conquest and Systemic Extermination Operations

The Daleks constitute a militarized cybernetic force native to Skaro, rigidly structured around extermination directives and total domination. Under Davros’ direct control as Supreme Commander, they became instruments of his …

45
events
15
members
German Military Forces (Wehrmacht)
World War I Military Interrogation and Frontline Security

A historical German military organization operating in WWI trench warfare zones, led by Lücke (human) and Von Weich (War Lord agent), known for hostile interrogations of time travelers and dismissing …

40
events
4
members
Mission Control (Earth)
Earth-Based Rocket Mission Coordination and T-Mat Crisis Response

A specific Earth-based organizational entity with named leadership (Radnor, Kelly, Eldred) and operational responsibilities, distinct from the planetary entity 'Earth'. This command hub is embedded in tactical scenes where its …

34
events
1
members
Confederate Army (Leroy-Von Weich Command)
Civil War Territorial Seizure and Prisoner Enforcement (Confederate)

Led by Leroy and Von Weich, this faction operates as a named, hierarchical command with ideological motivations (anti-Union zeal) and tactical paradoxes (temporary mercy followed by recapture). Its actions include …

32
events
4
members
Dulcian State Radiation Survey Unit
Radiation Monitoring and Safety Education on Dulkis

An official, government-sanctioned organization responsible for monitoring radiation levels on the Island of Death, supervising student educational visits, and issuing permits for expeditions. Frequently cited in dialogue and debates, shaping …

24
events
3
members
Master's Fictional Construct System
Fictional Conversion for Planetary Conquest

The Master's Fictional Construct System is a sentient computer network and illusory realm designed to assimilate human minds into fictional characters under his direct control. It operates through two complementary …

18
events
2
members
Moonbase Human Staff (Occupation Period)
Lunar T-Mat Operations and Staff Loyalties During Occupation

The entire human staff at the T-Mat Moonbase during Ice Warrior occupation, comprising individuals with divided loyalties—some loyal to Earth (e.g., Kelly, Zoe), others initially compliant (e.g., Fewsham), and a …

18
events
Sidrat War Games Command (Alien Controllers)
War Games Simulation Control and Galactic Conquest

The aliens function as the antagonist force masterminding the war games to build an army of brainwashed Earth soldiers for galactic conquest. The War Chief, a renegade Time Lord and …

17
events
Union Forces (Simulated Civil War)
Simulated American Civil War Union Military Enforcement

Operates within the War Lords' simulated Civil War environment in The War Games Part 4, led by named officers (Thomson, Riley), and engages in ritualized patrols and interrogations of outsiders …

16
events
4
members
Adventures Unlimited
Illicit Excursions to Restricted Areas on Dulkis

Adventures Unlimited runs as Cully's illicit service that organizes unauthorized excursions to restricted sites like the Island of Death. Senex knows of these illegal trips but overlooks them to dodge …

15
events
3
members
Master's Enforcement Forces (Soldiers)
Violent Pursuit and Elimination Enforcement

The Master's frontline enforcers, executing his direct commands as a controlled army within fabricated realities. These soldiers—including White Robots, Redcoats, spectral children, and tin soldiers—are deployed from control rooms via …

14
events
1
members
Vaughn's Militarized Security Force
Private Security Enforcement

A dedicated militarized unit under Tobias Vaughn's command, specializing in direct enforcement, patrols, and captures as an antagonist force opposing UNIT and the Doctor. Operates as a cohesive military entity …

13
events
1
members
Security Forces (Earth, T-Mat Era)
T-Mat Earth Control Security and Intruder Response

Military and security organization operating in a futuristic Doctor Who universe, specializing in extraterrestrial threats (Ice Warriors, lunar fungal invasions). Deployed via T-Mat technology and commanded by Commander Radnor, with …

13
events
Treasure Seekers (children)
Literary Riddle Trials and Intelligence Vetting

Spectral children from Edith Nesbit’s Treasure Seekers—including Dora, Oswald, and Alice—confront the Doctor in the forest after Gulliver departs. They pose riddles to test his intelligence and fitness for the …

12
events
4
members
Anachronistic Roman Phalanx (Temporal War Game)
Anachronistic Pursuit and Capture in Temporal Simulations

Roman soldiers pursue targets like the Doctor, Jamie, and Carstairs across simulated zones. They charge on foot along ridges during retreats, shouting as they close in with spears raised. Time …

12
events
3
members
War Zone Tactical Security Unit
Simulated War Zone Tactical Security and Enforcement

Scattered tactical unit deployed across simulated battlefields (e.g., American Civil War Zone) for rapid response and containment, distinct from facility-wide security operations.

12
events
3
members
Clancey Mining Company
Independent Mining Operations on Lobos

Small-scale, independent mining operation led by the absent Milo Clancey, operating floaters from the Lobos outpost and accused of sabotage (stolen beacon parts). Denies allegations and portrays Lobos as a …

12
events
2
members
The Citadel
Narrative Machinery Control and Fictional Reality Enforcement

The Citadel functions as the Master's stronghold and central control hub, enforcing narrative rules like 'attribution' credentials for entry, which the Doctor exploits via impersonation. High-tech devices and screens monitor …

12
events
2
members
British Military Prison
WWI Military Prisoner Detention and Perimeter Security

A physical detention facility distinct from military enforcement units; serves as the primary antagonist location in The War Games Part 2, where escapes and security flaws are central to General …

11
events
1
members
Russian Strategic Missile Command
Strategic Missile Launches and Rocket Weaponry Operations

Militarized branch of Russia’s defense apparatus, responsible for strategic missile launches and hydrogen warhead operations. Operates on shorter timelines (6-hour intercept countdowns) and attempts mid-flight missile redirects against Cybermen.

11
events
War Lord's Military Enforcers
War Games Governance and Regime Enforcement

A military/police faction under the War Lord's command, operating as the enforcement arm of the War Games regime. They act as the War Lord's private army, distinct from the broader …

10
events

Active Organizations

Organizations with direct event involvement

Gond Council
9

The Gond Council is the governing body of the Gonds, distinct from the broader Gond …

Martian Invasion Fleet
8

The Martian Invasion Fleet (also referred to as the 'Martian Fleet') is the primary antagonist …

Doctor's Group
7

The Doctor, Jamie, and Zoe form this escaped resistance unit. They oppose the War Chief's …

Russian Space Program
7

Civilian/scientific arm of Russia’s space operations, specializing in orbital survey missions and rocket base logistics. …

The Planners
7

The Planners lead the alien invasion of Earth, partnering with Vaughn and issuing direct commands …

Fictional Characters
6

Fictional characters from literature and myth populate this illusory world as tangible beings. Gulliver, drawn …

British Army (Jacobite Rising, 1745 – Surreal Metaphorical Representation)
6

A non-literal, dreamlike abstraction of the British Army, used as a narrative device to explore …

Union/Confederate Cavalry (Mounted Pursuit Unit)
6

A generic, unnamed cavalry unit from either Union or Confederate forces, focused on mounted pursuit …

Unnamed Alien Invaders (T-Mat Moonbase Initial Occupation Force)
6

A generic extraterrestrial force responsible for the initial breach and occupation of T-Mat Moonbase in …

Emergencies Committee
5

Chairman Tensa represents the Emergencies Committee within the Dulcian Council, where it pushes for resistance …

Facility Security Team
5

Centralized security apparatus overseeing the entire facility, including the Security Room and base-wide operations (distinct …

General Smythe's Command
5

General Smythe's Command runs surveillance operations that compromise targets like the Doctor's group, marking them …

United Nations (Civilian Governance Branch)
5

Represents the United Nations in its civilian capacity, overseeing Earth's critical infrastructure (e.g., T-Mat operations) …

American Civil War Combatants (Real Battlefield)
4

Represents real Union or Confederate soldiers in a live 1862 battlefield, serving as a hostile …

Villar’s Resistance Faction
4

Arturo Villar leads Villar’s Resistance Faction, the largest resistance group—a ragtag but formidable force of …

British Army (1871 Simulation – Von Weich’s Command – Literal Military Force)
4

A concrete, simulated British Army in the War Games, commanded by Von Weich and consisting …

Dulcian University Student Expedition (Theoretical/Narrative Red Herring)
4

A fabricated explanation for outsiders on the Island of Death, proposed by Cully and later …

Earth's Global Military Defense System (Tactical Defense Subsystem)
4

A specific, active subsystem of Earth's infrastructure responsible for coordinating planetary defense, sabotaging Ice Warrior …

Master’s White Robotic Enforcers
4

The Master’s mechanical enforcers in fabricated realities, designed to ambush companions (Zoe, Jamie) and trap …

UNIT Central Command (Geneva)
4

UNIT's central command headquarters in Geneva, responsible for strategic oversight, evidence-based authorization, and international coordination …

Weather Control Bureau
4

Human-controlled Earth organization specializing in weather manipulation (rain generation) as a defensive measure against the …

Sidrat Landing Bay Security Operatives
3

A specialized unit of soldiers tasked with securing the Sidrat landing bay, distinguished by their …

British Military Police (MPs) Enforcement Unit
3

A military law enforcement arm under General Smythe’s command, distinct from detention facilities; responsible for …

Clever Ones
3

The Doctor invents the Clever Ones during interrogation by Rago and Toba to deceive the …

Earth
3

Represents the passive, geopolitical target of the Ice Warrior invasion, distinct from Earth's active defensive …

Higher Power
3

The Higher Power exerts unseen control over the Citadel, selecting and compelling the Master—a 1926 …

Moonbase Resistance
3

A tactical resistance cell with structured leadership (Phipps, Zoe, Jamie, Kelly) and the Doctor’s support, …

TARDIS Crew (Doctor, Jamie, Zoe)
3

The TARDIS Crew—Doctor, Jamie, and Zoe—travels through time and space in their ship, confronting alien …

United Galactic Empire
3

The War Chief proposes the United Galactic Empire as his vision for galactic domination. He …

Von Weich-Directed Brainwashed Confederate Soldiers
3

Unwitting pawns in a fabricated Confederate war simulation, directed by Von Weich. Enforce the simulation’s …

2nd Battalion Coldstream Guards
2

The 2nd Battalion Coldstream Guards arrives at the factory entrance with UNIT forces under Brigadier …

War Simulation Training Institution
2

A physical academic facility serving as the operational hub for the War Games simulations, where …

Intercity Council
2

The Intercity Council functions as a governing body overseeing Earth's response to transportation crises. Commander …

Russell's Military Unit
2

Russell commands this unit of guards and injured soldiers during mission planning and execution. They …

The Master's Tin Soldiers (Mechanical Enforcers)
2

The Master's army of mechanical tin soldiers, also referred to as his mechanical enforcers, functions …

United Nations Security Council
2

The United Nations Security Council serves as Earth's highest multinational governing body, convening in emergency …

British Camp Inhabitants
2

Crane speaks for the British camp inhabitants, a tight-knit group isolated in their frontline camp …

Central Simulation Authority
2

A hidden, meta-narrative governing body that oversees the War Games system across timelines. Responsible for …

Human Soldiers (Earth Recruits)
2

The War Chief abducts human soldiers from Earth's history and conditions them as recruits for …

Lobos Pirates (Hermack's False Lead)
2

Suspected by General Hermack of diverting stolen beacon sections into orbit around Lobos to conceal …

Martian Control
2

Martian-controlled organization overseeing Earth-Moon T-Mat system operations from Moonbase, enforcing Martian protocols on human technicians. …

Master's Kingdom
2

The metaphysical governing system of the Citadel, distinct from the Master's physical/conversion-based tools (e.g., Fictional …

Search Party
2

The Search Party mobilizes when Jamie's intrusion sets off the Citadel alarm. They fan out …

Sidrat’s Operation
2

A large-scale, cross-temporal brainwashing operation conducted within a TARDIS-like space-time vessel called Sidrat, which kidnaps …

The Doctor’s Team
2

The Doctor’s team unites the Doctor, Jamie, and Polly as a tight-knit group of time …

Vaughn's Alien Technology Processing Facilities
2

A network of factories and laboratories under Tobias Vaughn’s command, focused on alien technology processing, …

War Chief’s Galactic Domination Faction (Treacherous Regime Bloc)
2

Political/military faction led by the War Chief, centered on a galactic domination scheme. Exposed as …

Controlling Intelligence
1

The Controlling Intelligence operates as an unseen, powerful entity that enslaves the Master, reducing him …

Ransom's Firing Squad
1

Ransom's Firing Squad lines up armed soldiers in the farmyard to execute the Doctor under …

Alien Forces
1

Alien Forces abducted humans from various war zones to this location and enforce control from …

Austro-Hungarian Troops
1

Simulated Austro-Hungarian military contingent in the War Lords' historical war games, deployed alongside German troops …

British Sector
1

A geographic zone (not an organization) on the simulated WWI Western Front, serving as a …

Dulkis
1

Planetary setting for the Dominators arc, distinct from its inhabitants (the Dulcians). Serves as a …

Earth Defense Coalition (Human Resistance)
1

A Earth-based defensive network receiving intelligence from Fewsham via secret video-link. Their role is strategic …

French Troops (War Games)
1

Simulated French military contingent in the War Lords' historical war games, deployed alongside British troops …

Gond Student Rebel Faction
1

A radicalized subgroup of Gond students led by Thara, responsible for violent acts (e.g., ambushing …

Moscow Consignment Line
1

The Moscow Consignment Line manages incoming T-Mat shipments to Moscow, serving as a critical endpoint …

Publishing Group
1

The Publishing Group employs Isobel Watkins following the Cybermen invasion, granting her an exclusive photography …

Rebels
1

A bewildered man accuses the Rebels of moving his greenhouse, lodging the complaint at a …

Roman Zone Commanders
1

Roman Zone Commanders carry out tactical orders from the Security Chief in war games simulations. …

SIDRAT-Spawned Guards
1

SIDRAT-spawned guards materialize directly from the SIDRAT during Russell's group's debate, launching a sudden ambush …

The Scientist's Brainwashing Operation
1

A small-scale, experimental brainwashing operation overseen by The Scientist, conducted in a lecture hall to …

Tobias Vaughn’s Cyberman Deployment Operation
1

A human-led logistical conspiracy focused on reactivating and deploying the Cybermen as part of Vaughn’s …

Unseen Sniper Support Team
1

A covert, anonymous group of soldiers who provided tactical support (e.g., sniper cover) to the …

War Zones
1

War Chief directs ceasefire orders to War Zones, commanding security forces and resistance groups within …

Yeti
1

The Yeti operate as robot killers under the command of an alien intelligence that seeks …