Locations
The places where the narrative unfolds. Each location carries its own atmosphere, history, and narrative significance.
Starship Bridge
6The Main Bridge of the USS Enterprise-D is the ship's command center, a circular chamber dominated by a raised captain's chair at its center, surrounded …
Central command hub of the mercenary ship, distinct from crew quarters and other sub-locations. Features include a transporter pad, navigational computer, and antimatter containment systems, …
Critical note: This is the past timeline bridge, where Picard commands during the Enterprise-D's launch phase. Distinct from the future timeline bridge by 20+ years …
Critical note: This is the future timeline bridge, where Admiral Riker commands and the Pasteur explosion occurs. Distinct from the past timeline bridge by 20+ …
Ruined, Borg-ravaged version of the Enterprise-D bridge existing solely in an alternate timeline (S7E11 'Parallels'). Features alternate versions of the crew and serves as a …
Primary command center of the USS Enterprise-D, where Riker commands from the center seat during crises. This bridge is the epicenter of operational control and …
Starship Sickbay Main Treatment Area
1Starship Observation Lounge
2The Observation Lounge aboard the USS Enterprise-D is a conference room adjacent to the bridge, its curved forward viewports framing endless starfields and distant planets. …
Gold ship models line the walls of this Observation Lounge, matching the USS Enterprise-D's first-season configuration in the past timeline. Picard records a security-locked captain's …
Starship Sickbay
1Starship Main Engineering
3High-tech engineering bay aboard the Enterprise-D (24th century), featuring advanced TNG-era consoles, a stable warp core, and VISOR-compatible systems. Central to episodes involving Geordi La …
Derelict engineering section of the USS Pegasus, wrecked in an asteroid cavern after a phase variance accident. Served as a high-risk extraction site for the …
Engineering section of the original USS Enterprise (23rd century, TOS-era) as seen in the past timeline. Features warp plasma inducers, catwalks, and a more "classic" …
Galaxy-Class Starship Captain's Ready Room
1Starship Crew Lounge
2The canonical social lounge aboard the USS Enterprise-D in the prime timeline, serving as a neutral ground for crew bonding, diplomatic events, and memorials. Its …
A temporally distinct version of Ten Forward in the future timeline of All Good Things... (S7E25), repurposed as a space of grief and fractured crew …
Starship Private Quarters (Android's Quarters)
1Starship Captain's Ready Room
1Starship Jefferies Tube Section
1Starship Officer's Quarters
6Troi's Quarters are a compact, private sanctuary aboard the USS Enterprise-D, assigned to Counselor Deanna Troi. The space is intimate and secluded, with subdued lighting, …
Worf's compact officer quarters hold a main living area with personal console, trophy display, and shifting artwork, plus an adjacent bedroom stocked with Klingon gear. …
Worf's Quarters on the USS Enterprise-D are a compact sanctum carved into the heart of a Starfleet vessel, a space where Klingon heritage and Starfleet …
Geordi La Forge's quarters aboard the USS Enterprise-D are a private sanctuary where the chief engineer's humanity flickers most visibly — a softly lit refuge …
A one-time, plot-critical location tied exclusively to Lieutenant Kwan’s suicide investigation in Eye of the Beholder (S07E18). Unlike recurring officer quarters, this space is thematically …
Ro's quarters are a tight, secluded haven aboard the starship, a compact room whose sparse furnishings and windowless walls trap the ship's steady hum and …
Starship Science Laboratory
1Starship Captain's Quarters
1Planetary Borg Compound
1Starship Bridge Aft Station
2A recurring, interactive LCARS science station on the Enterprise-D bridge, used for scientific analysis, tactical monitoring, and bridge operations. Frequently accessed by multiple crew members …
Recurring operational aft station on the prime reality Enterprise-D bridge, used for tactical drills and crew training. Context: S7E15 ('Lower Decks').
Holodeck Train Salon Car
1Village Town Square
1Starship Officer's Private Quarters
1Medical Starship Bridge
1Starship Warp Nacelle
1Starship Auxiliary Control Room
2Technical backup control room aboard the USS Enterprise-D, distinct from social/command spaces like the Observation Lounge. Used for isolated engineering operations, remote probe control, and …
Backup command post aboard the USS Raman, repurposed by the Enterprise-D crew after their bridge collapses. Serves as the operational hub for coordinating the dual-ship …
Starship Nacelle Control Room
1Starship Arboretum
1Galaxy-class Starship (Planetary Orbit and Warp Transit)
1Contested Interstellar Border
1Starship Turbolift
9Troi and Worf enter this narrow aft turbolift from the Enterprise-D bridge after pinpointing Pierce in Engineering. Bulkheads press close in the humming car, forcing …
Picard dives through the stuttering doors of this malfunctioning turbolift at corridor's end, escaping devolved Worf's feral pursuit; closure snaps shut inches from Worf's claws, …
Narrow turbolift car confines Deanna Troi and Lwaxana Troi as their argument over marriage spills from the corridor. An unnamed crewperson's presence forces Deanna into …
Turbolift car where Deanna Troi is found unconscious on the deck plating, blood seeping from a shoulder wound. Doors open to reveal the scene to …
Picard bursts from this turbolift's doors into the nearby corridor, bathrobe loose and eyes wild with temporal confusion. He demands the date from stunned Worf …
Worf escorts Byleth into the turbolift's narrow car after the Engineering tour, doors sealing them in tight proximity. Byleth sniffs the air and asks if …
Turbolift car where Deanna Troi is attacked by Data with a coil brace. Troi enters alone, calls her destination, but Data jams the doors and …
Isolated setting for Picard’s interrogation of Sito’s pilot skills, emphasizing claustrophobia and high stakes. Part of the episode’s 'undercover assignment' arc.
Serves as a transitional space between Sickbay and a covert mission, highlighting tension and rivalry with Ensign Lavelle. Part of the episode’s 'Lower Decks' subplot.
Maquis Starship
1Starship Detention Cell
1Colony Cemetery
1Starship Transporter Room
4Transporter Room Three is a clinical chamber on Deck 6 of the USS Enterprise-D, its consoles glowing with amber light and the air humming with …
The primary transporter room aboard the USS Enterprise-D is a compact chamber dominated by a central transporter pad and pulsing LCARS consoles, operated by Chief …
Transporter Room One is a compact chamber aboard the USS Enterprise-D where the hum of matter-energy conversion mingles with the emotional weight of arrivals and …
Transporter Room Two is a secondary transporter facility aboard the USS Enterprise-D, distinct from the primary room in function and atmosphere. It first saw significant …
Starship Cargo Bay
2Primary site for the lifeform emergence event in TNG S07E23 ('Emergence'), distinguished by its role in high-energy experiments and atom-by-atom construction. Not to be confused …
Site of a covert medical supply operation in TNG S07E24 ('Preemptive Strike'), where Worf detects unauthorized transport to Ro Laren’s Maquis ship. Distinct from other …
Starship Shuttle Bay
3The main shuttlebay of the USS Enterprise-D is a vast, functional chamber stretching across the saucer section, its metal deck plates echoing under harsh overhead …
The Main Shuttle Bay aboard the USS Enterprise-D is a cavernous hangar of cathedral-like white walls, floodlights, and skeletal gantries that functions as both operational …
The Enterprise-D's main-level shuttle bay, a vast hangar spanning the starship's deck, features grated catwalks ringing upper levels with railings and a control booth overlooking …
Village Home
1Demilitarized Buffer Zone
1Crashed Cargo Freighter Interior
1Mercenary Starship Cargo Hold
1Alien Planet Surface
3A hostile alien planet surface characterized by jagged rock formations, relentless plasma storms, and extreme environmental conditions. This location encompasses the immediate crash site of …
The surface of Gamma 2-5, a sector of an unnamed Borg-ravaged planet where Picard's team probes for traces of a Borg attack under clear skies …
Critical plot location tied to Silva's crashed ship and the away team's distress. Defined by jamming pulses that disrupt subspace communications and transporter beams, isolating …
Village Home Back Entrance
1Klingon Frontier Plaza
1Starship Stellar Cartography Laboratory
1Pre-Warp Planet (Atmospheric Collapse)
1Starship Personal Quarters
1Temporal Subspace Anomaly Core
1Deep Space Asteroid Interior
1Scottish Country Home
1Simulated Train Engine Room
1Starship Quarters Bedroom
1Deep Space Near Asteroid
1Starship Sickbay Office
3Enclosed, functional medical office equipped with diagnostic consoles and scanners, used for confidential consultations, emergency tactical maneuvers (e.g., Picard’s escape during the de-evolution crisis), and …
A private, intimate office within Sick Bay, equipped with glowing diagnostic consoles, data padds, and biobed monitors. Designed for focused medical and psychological analysis, this …
Beverly Crusher's compact office in Enterprise-D Sickbay hosts private confrontations that mix clinical duty with raw emotion. Kareel, carrying Odan's symbiont, meets Beverly here for …
Starship Quarters Bathroom
1Chaotic Debris Star System
1Starship Planetary Orbit
1Starship Junior Officer Quarters
1Starship Medical Bay — Patients' Quarters
1Frontier Settlement Square
1Deep Space Sector
1Seedy Planetary Bar
1Starship Arboretum Pond Edge
1External Space Adjacent to Starship
1Demilitarized Interstellar Buffer Zone
1Starship Shuttlebay
5The Enterprise-D's vast, sterile shuttlebay where Worf, Riker, Troi, and Data gather for a tense pre-launch briefing before Worf's solo mission. The scene includes emotional …
Operational shuttlebay in the primary timeline of the USS Enterprise-D, used for routine shuttle arrivals/departures (e.g., Galileo) and crew operations. Distinct from temporal variants.
Crew secures the deactivated nucleonic probe in this primary shuttlebay aboard the USS Enterprise-D, its cavernous volume filled with rows of parked shuttles like Thirteen-sixty-five-baker …
Located aboard a mercenary vessel and serving as the primary site for the treaty-mandated inspection of Koral's Klingon shuttle. Distinct from Starfleet shuttlebays by its …
Fixed docking compartment aboard the Enterprise-D (past timeline), serving as the destination for incoming shuttlecraft such as the Galileo. Observed from the shuttle’s perspective during …
Tribal Ritual Chamber
1Rebel Settlement Interrogation Room
1Planetary Border
1Starship Counselor's Office
1Starship Medical Corridor
1Planetary Capital Prison
1Starship Interior: Holodeck Simulation Chamber
1Holodeck Simulated Street Manhole Access
1Professor's Private Library
1Starship Guest Quarters
8Starship guest quarters aboard the USS Enterprise-D, assigned to the Kes delegation. Serves as a diplomatic negotiation space, not a security or transporter facility.
Standard guest quarters aboard the USS Enterprise-D assigned to Ambassador Mauric and his aide. The space becomes a site of tension when Mauric tests Worf’s …
Quarters specifically belonging to Yranac, a Yridian, and serving as the setting for a pivotal interrogation scene in Star Trek: TNG Episode 7x04 (Gambit, Part …
Standard Starfleet guest quarters aboard the Enterprise-D provide Vorin a private refuge during his crisis. A door chime signals Picard's entry, leading to a raw …
Temporary private quarters on Beverly Crusher's medical ship, used by Picard during the time-jumping crisis. Located on a separate vessel from the USS Enterprise-D, this …
Temporary guest quarters aboard the USS Enterprise-D, designed for visitors. Compact and utilitarian, filled with Jason Vigo's personal climbing gear. Serves as the setting for …
Maques' private quarters host a fraught encounter among Maques, Deanna Troi, and Jean-Luc Picard. Maques, desperate to convey the threat buried in Lwaxana Troi's psyche, …
Temporary accommodation space for non-crew members, used by Picard during his disorienting arrival in the future timeline of the USS Enterprise-D. Lacking personalization, this 'standard …
Starship Holodeck Chamber
1Holodeck Refugee Camp
1Star System
6Crew views Argaya System on bridge screens as Enterprise warps in at maximum speed, then holds position. Its edge hugs the Cardassian border, sparking speculation …
Star system orbiting a Yridian freighter, where the Enterprise investigates the Duras sisters’ stolen magnesite ore and a Klingon Bird-of-Prey ambush. Central to the Firstborn …
A star system in the Alpha Quadrant, home to the Pakleds' magnesite deposit and the site of a geopolitical conflict involving the Duras sisters, Starfleet, …
Remote star system where the Enterprise pursues DaiMon Bok's probe, matching Birta's intel on its Ferengi particle signature. Central to the Bloodlines episode (S7E22), characterized …
The star system containing Terlina III, where Data encountered Noonian Soong shortly before Soong’s death. The system’s isolation symbolizes Soong’s emotional withdrawal, contrasting with the …
Named canonical star system in Star Trek: The Next Generation, Episode 'Force of Nature' (S07E09). Central to a plot involving a Ferengi vessel, subspace anomaly, …
Starfleet Shuttlecraft Interior
1Simulated Starship Corridor
1Borg Ship Science Laboratory
1Dystopian Courtroom
1Starship Main Bridge Area
1Crashed Shuttlecraft
1Starship Corridor (Officer Quarters Access)
1Uninhabited M-Class Planet
1Ferengi Starship
2Daimon Bok's starship orbits three hundred billion kilometers from the Enterprise. Its bridge is the command center where Bok holds Jason Vigo hostage, transmitting a …
Ferengi starship commanded by Daimon Prak, stranded and disabled near the Enterprise-D in Force of Nature. Unlike Bok's ship, this vessel is non-functional, with failing …
Vineyard Family House
1Starship Crew Decks
1Starship Corridor
28Corridor aboard the USS Enterprise-D where the Masaka Transformation sequence begins (walls dissolving into an alien landscape) and later restores to normal (bulkheads snapping back …
Picard spots Ro Laren in this quiet corridor aboard the USS Enterprise-D and draws her aside for a private respite from the crew's suffocating attention …
This narrow corridor outside the Observation Lounge on the USS Enterprise-D serves as a neutral, transitional space that absorbs the emotional and professional currents of …
A corridor aboard the USS Enterprise-D that connects the turbolift doors to the observation lounge. The deck thrums with warp-speed propulsion, and the bulkheads are …
A recurring, non-specific corridor on the Enterprise-D used for routine crew interactions, logistical exchanges (e.g., repairs), and diplomatic scenes. Unlike narratively specific corridors, this space …
A narrow, linear corridor used for tactical movement during crises, such as the warping decks in Masks. Witnesses conflict scenes (e.g., Data felling guards) and …
A functional, well-lit corridor aboard the USS Enterprise-D where Picard (in mercenary disguise), Riker, and Data walk after detaining mercenaries in Gambit, Part II (S07E05). …
A hallucinatory corridor aboard the USS Enterprise-D, experienced by Data during his neural nightmare in Phantasms (S07E06). The corridor distorts reality, featuring disembodied sounds and …
Deck 17 pulses with a chroniton field three hundred percent stronger than previous readings, its surge dangerously near the warp core. Brossmer's report pulls Data …
Narrow, high-security corridor outside the Enterprise-D's shuttlebay, used as a controlled access point during crises (e.g., Gambit, Part II). Distinct from standard transit corridors by …
Private, less-trafficked corridor adjacent to Deanna Troi’s personal quarters on Deck 8, used for introspective transitions and personal reflection. Distinct from public transit corridors due …
Located outside Ambassador Mauric’s diplomatic quarters; central to Season 7, Episode 8 (Attached), where it frames Mauric’s distrust of Worf and Crusher/Picard’s emotional tension.
This corridor is a one-off, plot-specific location used during the investigation of Lieutenant Kwan’s suicide in Eye of the Beholder (S7E18). It serves as a …
Located en route to the counseling office, this corridor hosts two key confrontations between Lwaxana and Deanna Troi: first, Lwaxana’s marriage pressure; second, her emotional …
Critical combat corridor aboard Beverly Crusher’s future medical ship, tied to the All Good Things... finale. Distinct from prime-timeline Enterprise corridors by its temporal displacement …
Critical pathway for Security Officers Rhodes and Garvey during Daimon Bok's abduction of Jason; connects directly to Jason's private quarters and is part of the …
A narratively specific corridor used exclusively during the Prytt rescue aftermath (S07E08: Attached), designed to facilitate emotional subtext and fleeting interactions among characters recovering from …
Primary high-traffic social corridor designed for cultural transition, particularly for alien visitors (e.g., Vorin). Serves as a contrast point between Federation technology and pre-warp species' …
Generic, unnamed starship corridor where Troi experiences an empathic disturbance from an interphasic intruder. Lacking ties to specific offices or characters beyond Troi herself.
Introspective threshold for Captain Picard’s confrontation with Jason Vigo; emphasizes isolation and personal reckoning, connecting directly to the holodeck entrance.
Located outside Ensign Calloway’s personal quarters; central to Season 7, Episode 18 (Eye of the Beholder), where it frames Troi’s empathic conflict and protocol override.
Public/semi-public transition space immediately adjacent to Beverly Crusher’s private office, serving as the primary exit point for scenes originating in the office. Chronologically marks the …
Public transit corridor on the USS Enterprise-D where Deanna Troi experiences psychic distress and confronts Pierce. Unlike private crew corridors, this space is characterized by …
Picard races down this long, dead-end corridor aboard the USS Enterprise-D, cornered by de-evolved Worf's feral pursuit. A turbolift marks the only exit at one …
Picard and Jason face each other in this quiet corridor aboard the USS Enterprise-D, steps from the transporter room. Tension hangs in the still air …
A confined linear corridor in the USS Enterprise-D's scientific decks where Ambassador Loquel engages in a prolonged cultural exchange with young Eric, kneeling to study …
Picard exits the turbolift doors into this corridor aboard the USS Enterprise-D, still wearing his bathrobe, his face brightening with relief amid familiar surroundings. He …
Geographically tied to Counselor Troi’s office door; setting for Data’s confrontation with Juliana Tainer about his creator’s gender ambiguity and sexuality programming. Distinct from generic …
Starship Art Classroom
1Starship Lounge Observation Windows
1Planetary Orbital Defensive Position
1Subterranean Site
1Subspace Rift Interior
1Arboretum Psychic Memory Clearing
1Starship Bridge Science Station
2The Aft Science Station is a rear-bridge console on the main bridge of the USS Enterprise-D, dedicated to scientific analysis and data processing. Equipped with …
Specialized auxiliary command center distinct from the main bridge, used for diplomatic crises (e.g., Prytt government hails) and escape scenarios. Named after the Raman class …
Telepathic Mindscape Corridor
1Starfleet Shuttlecraft
1Frontier Bar
1Starship Holodeck Habitat
1Deep Space Near Cardassian Starship
1Village Blacksmith Shop
1Deep Space Quantum Anomaly
1Starship Crew Quarters
1Starship Deck
1Hostile Alien Territory
1Deep Space Comet Near Starship
1Deep Space Near Starship
7Transitional deep-space scene in Force of Nature (S07E09) where the Hekaran vessel departs, easing conflict tension. Bridge crew (Worf, Geordi) observes on viewscreen; USS Fleming …
Critical distinction: This is the USS Enterprise-D during the warp core failure in Phantasms (S7E06), where the ship is motionless in deep space after a …
Black void of deep space where the USS Enterprise engages with the mercenary vessel during the events of Gambit, Part I. The location captures the …
Symbolic of cosmic mystery and the crew's existential questions about the emergent intelligence. Occurs during the episode Emergence, where the void underscores Picard's restored control …
The USS Enterprise surges violently from the destabilized subspace rift at full impulse, bursting into this stable void. Distortion fades as the ship stabilizes, stars …
Depicts Picard's desperate attempt to dock with the Enterprise-D as it tumbles chaotically due to the de-evolution crisis. The shuttlecraft's approach is precarious, mirroring the …
Star-speckled void surrounds the USS Enterprise as it holds station near the unstable Argus Array. Worf spots the unidentified probe drifting close to the array's …
Starship Warp Nacelle Injector Room
1Orbital Space Station
1Frontier Space Colony
1Starship Holodeck
3The primary holodeck chamber of the USS Enterprise-D is an adaptable space of black walls and glowing grid lines, capable of manifesting any environment from …
Lwaxana Troi draws Alexander Rozhenko through the doors into this adaptable chamber aboard the USS Enterprise, activating the Parallax Colony of Shiralea VI program. The …
Dimly lit and fog-obscured, this space mimics the Klingon outpost from 'Firstborn,' its rough walls and shadowed corners building a ritualistic hush. Data, robed with …
Mercenary Starship Quarters
3Baran sprawls in overstuffed chairs amid gaudy sculptures, drinks while grilling Riker on loyalty and plotting Picard's death. Riker sits tense on a couch, feigning …
Private quarters assigned to William T. Riker aboard the mercenary ship, distinct from the Bridge and other public spaces. Serves as a confined, high-tension setting …
A cramped, utilitarian cabin aboard a mercenary vessel where Picard is temporarily detained. This space serves as a setting for covert operations, deception, and whispered …
Hazardous Space Passageway
1Planetary Village Meeting Room
1Rock-Carved Alien Temple
1Starship Main Engineering (Holodeck Simulation)
1Starship Engineering Office
2A private workspace exclusively for Geordi La Forge within Main Engineering on Deck 42 of the USS Enterprise-D. This office is distinct from the shared …
Geordi's office forms a focused workspace within the USS Enterprise-D's Engineering section. Picard stands at a console, directing O'Brien to bypass the secondary plasma inducer …
Planetary Lake
1Illusionary Hybrid Quarters (Psychic Mindscape)
1Asteroid Field
1Geologically Unstable Planet
1Inhabited Planet
2Bajor serves as the homeworld of the Bajoran people, a planet they lost to Cardassian occupation, which displaced much of its population into refugee camps. …
New Gaul anchors Miranda Vigo's birthplace and the site of her brief romantic encounter with Jean-Luc Picard decades earlier. Picard invokes the planet in urgent …
Pre-Industrial Planet
1Psychological Research Institute
1Subterranean Cavern Chamber
1Cliffside Ledge
2A narrow, precarious cliffside ledge adjacent to a crashed Terellian cargo freighter, serving as the site of a high-stakes confrontation between Picard and Voval (disguised …
Picard chases Anna to this narrow cliffside ledge, where gusts rise from the unseen chasm depths. She perches at the brink, necklace glinting, demanding his …
Shipyard Control Room
1Starship Guest Quarters Corridor
1Borg Ship Corridor
1Starship Officer's Personal Quarters
1Deep Space Debris Field (Starship Exterior)
1Disputed Colony Planet
1Planetary Orbit
5Earth orbit within the resolved past timeline of All Good Things... (S07E25). In this timeframe, the shuttlecraft Galileo carries Captain Picard and Lieutenant Yar toward …
A planetary orbit where the Enterprise-D engages in tactical maneuvers involving unidentified vessels or defensive positioning. This location serves as a dynamic setting for orbital …
The USS Enterprise holds steady orbit around Atrea, its saucer section and nacelles cutting sharp lines against the planet's swirling, turbulent clouds. Stars gleam in …
The Enterprise warps into position around Gamma 2-5, Beverly Crusher directing an emergency orbital insertion to bring the ship within transporter range of stranded personnel …
Planetary orbit location serving as the staging area for the mercenary raid. The mercenary ship positions itself here to prepare for descent to Calder Two’s …
Starship Ensign's Quarters
1Starship Interior Corridors
1Klingon Border Colony
1Subterranean Methane Cavern
1Starship Corridor (Holodeck Entrance)
2A narrow, sterile starship corridor outside the Holodeck on the USS Enterprise-D, serving as a transitional space for characters accessing holodeck programs. Characterized by metallic …
The narrow corridor outside Holodeck Three on the USS Enterprise-D serves as a liminal threshold where simulation bleeds into reality and private fantasy collides with …
Holodeck Urban Construction Site
1Cave Side Chamber
1Planet
1Colonist Village
1Deep Space Ambush Zone Near Medical Starship
1Vineyard
1Gas Giant Middle Atmosphere
1Deep Space Position Off Starship
1Volcanic Ledge (Primordial Earth Surface)
1Primordial Volcanic Ledge
1Primordial Planetary Pond
1Cave System Entrance
1Planetary Mountain Ridges
1Medical Starship Ready Room
1Starfleet Shuttlecraft Cockpit
2Confined, mobile cockpit of the Galileo shuttlecraft, where Captain Picard and Lieutenant Yar experience temporal disorientation during their journey toward the past Enterprise-D. Features flickering …
A cramped shuttlecraft cockpit, barely larger than a transporter pad, compresses the vastness of space into inches of metal, flickering LCARS consoles, and a narrow …
Deep Space Near Planet
1Deep Space Near Starship and Nebula
1Deep Space Vector
1Planetary Colony
1Planetary Settlement Site
1Starship Officer's Quarters Adjoining Room
1Planetary Clearing
1Betazoid Family Hearth
1Borg Compound
1Starship Cabin (Psychological Projection)
1Planetary Atmosphere
2Critical transitional zone during the shuttle's uncontrolled descent, characterized by mechanical failure (inertial dampeners, life support, attitude controls) and immediate survival threats in mid-air. Distinct …
A hazardous, turbulent layer of a Neptune-like gas giant, serving as the primary obstacle in the USS Raman rescue mission. Unlike the USS Enterprise, this …
Science Ship Storage Bay
1Planetary Forest
1Inhabited Frontier Planet
1Village Elevated Overlook
1Subterranean Rock Outcrop
1Subterranean Refugee Cavern
1Nebula Boundary
1Village Building Facade
1Holodeck-Simulated Urban Street Corner
1Klingon Warrior Academy
1Starship Engineering Conduit
1Town Square Well
1Deep Space Adjacent to Starship
1Deep Space Near Starships
1Ancient Cavern Hideout
1Spatial Anomaly
1Interstellar Border Territory
1Natural Cave Dead-End
1Planetary Ravine
1Romulan Starship Bridge
1Maquis Ship Cockpit
1Secluded Natural Cul-de-Sac
1Subterranean Magma Shaft
1Agricultural Planetary Continent
1Village Perimeter
1Viewscreen Visual Background (Starfield)
1Deep Space (Starship Shuttlebay Exterior)
1Planetary Surface Structure
2Picard's tricorder picks up this structure 2 kilometers south across the alien planet's surface, the sole nearby signal of potential civilization or resources amid raging …
Picard's away team reaches this structure on the alien planet surface as their final confirmed position before vanishing during the Borg attack probe. Riker and …
Starship Interior Corridor
1Stellar Corona
1Starship Aquatics Laboratory
1Starship Crew Quarters Corridor
1Starship Corridor Intersection
1Alien Evacuation Starships
1Starship Residential Corridor
1Subterranean Caverns
1Subterranean Cavern Precipice
1Starship Holodeck Simulated Cavern Pool
1Illusory Betazoid Lakeside Residence
1Holodeck-Simulated Cave Tunnel
1Borg Compound Access Tunnels
1University Town
1Federation Planetary Colony
1Federation Starship Exterior (Orbital Dock)
1Starship Warp Nacelle Gap
1Federation Outpost Planet
1Holodeck Simulated Subway Entrance
1Starship Holodeck Exit
1Holodeck-Simulated Camp Outskirts
1Starship Interior: Holodeck Entrance Chamber
1Interstellar Nebula
1Stellar Sector
2A vast stellar region in space, serving as a navigational and tactical waypoint for the Enterprise’s pursuit of the Klingon transport. Represents an open, dynamic …
USS Enterprise sensors lock onto a rogue comet streaking through Sector 1156, its energy signature defying natural laws. Picard records the encounter in his captain's …
Starship Holodeck Cave Simulation
1Subterranean Magma Pocket
1Starship Holodeck Simulation
1Security Relay Station
1Klingon Shuttlecraft
1Residential Stairwell
1Klingon Ceremonial Council Chamber
1Subterranean Hideout Cavern
1Subterranean Mine Tunnel
1Orbital Shipyard
1Colony Family Home
1Federation Controlled Space
1Open Interstellar Space (Federation Jurisdiction)
1Starship Holodeck Access Corridor
1Medical Starship
1Starship Bridge Storage Compartment
1Open Space Ambush Site
1Holodeck Simulated Frontier City
1Borg Starship Assembly Overlook
1Federation Starbase
3Remote Federation starbase primarily serving as a communication hub for tracking the Enterprise-D's delayed arrival due to warp drive failures. Functions as a distant authority …
Admiral Chekote transmits from Starbase 227 to the Enterprise bridge, where Riker reroutes the hail amid grief over Picard's death and Starfleet rifts. This unseen …
Involved in warp core contamination and interphasic scanner data; a logistical outpost for Starfleet upgrades. Distinct from Starbase 47, which is unrelated to technical crises.