Locations
The places where the narrative unfolds. Each location carries its own atmosphere, history, and narrative significance.
Time Ship Interior Chamber
1Aztec Temple Chamber
1Aztec Temple Garden
1Multi-Level Underground Alien Base
1Tribal Punishment Cave
1Aztec Temple Warriors Hall
1Dalek Command Center
1Mongol Caravan Tent
1Palace Diplomatic Chamber
1Suburban Safehouse
1Subterranean Weapon Chamber
1Extraterrestrial Jungle
1Revolutionary Prison Complex
1Subterranean Aqueduct
1Spaceship Control Room
1Tribal Shelter Cave
1Prison Administrator's Office
1Public Courtyard
1Petrified Forest
1Cave System
1Alien Spaceship Control Room
1Aztec Sacrificial Platform
1Sensorite City Laboratory
1Way Station Courtyard
1Diplomatic Mission Nexus
1Imperial Palace Grounds
1Aztec Tomb Passageway
1High-Altitude Snowfield
1Frozen Trapper's Hut
1Expansive Arid Desert
2Vast arid expanse encompassing the Mongol caravan's journey, including the tent as a temporary shelter. Distinct from the tent in scale, function, and environmental role, …
Vast desert space under a bright moon and Milky Way, outside the girls’ compartment, where Susan maneuvers Ping-Cho to trail Tegana. Highlights the caravan’s vulnerability …
Subterranean Fortress City
1Prehistoric Forest
1Courthouse Reception
1Inn Back Room
1City Isolation Chamber
1Rural Farmyard
1Predatory Overgrown Jungle
1Fortified Detention Corridor
1Extraterrestrial Leadership Palace
1Clandestine Revolutionary Inn
1Abandoned Farmhouse Hideout
1Fortress Command Center
1Planetary Pyramid Fortress
1Icy Cavern Rope Bridge
1City Courtroom
1Urban Guest Quarters
1Remote Desert Oasis
1Way-Station Stables
1Time Ship Rest Room
1Prison Cells
1Planetary Shelter Corridor
1Caravan Tent Exterior
1Prison Corridor
1Revolutionary Leader's Office
1Fog-Shrouded Junkyard Street
1Frozen Mountain Wilderness
1Caravan Private Compartment
1Imperial Way-Station Courtyard
1Silk Road Caravan City
1Starship Corridor
1Caravan Route Bamboo Forest
1Desert Caravan Encampment
2A desert encampment for Marco Polo's caravan, marked by harsh conditions and escalating tensions. The camp serves as a temporary halt where the group prepares …
Post-sandstorm recovery phase where Polo issues orders for departure, Barbara pleads for rest, and Tegana is rescued from a dune. Focuses on logistical tension and …
TARDIS Exterior Landing Site
1Roadside Inn Room
1Forest Clearing
2The TARDIS materializes in this dense forest clearing during France's 1794 Reign of Terror, located approximately 12 kilometers from Paris. Cloaked royalist fugitives slip through …
A temporary, isolated sub-location within the Prehistoric Forest, specifically where the group halts during their flight from tribal pursuers in Episode 3. Unlike the broader …
Clandestine Medical Office
1Prison-Adjacent Street Shelter
1High-Altitude Plateau
2Vast high-altitude plain known as the Roof of the World presses travelers with thin, frigid air that lowers water's boiling point and triggers mountain sickness. …
Marco Polo envisions crossing the Roof of the World en route to Lop, a high-altitude expanse that looms in his internal monologue as a formidable …
Caravan Wagon Compartment
1Subterranean Stronghold Corridors
1Revolutionary Prison Cell
1Prison Jailer’s Office
1Religious Training Seminary
1Acid-Defended Alien Island
1School Classroom
1Subterranean Service Tunnels
1Courthouse Interior Corridor
1Safehouse Bedroom
1Palace Trial Chamber
1Food Storage Area
1Jungle Ruin Bedchamber
1Vegetation-Overrun Trap Ruins
1Spaceship Corridor
1Control Chamber
1Desert Caravan Tent Exterior
1Silk Road City
1Alien Acid Sea
1Revolutionary Capital
1Prison Cellblock Corridor
1Cave Connecting Passage
1Rural Farmhouse or Manor
1Courthouse Storage Cupboard
1Abandoned Alien City
1Mountainside Cave
1Imperial Palace Cloister
1Steppe Capital Encampment
1Treacherous Cavern Ledge
1Prison Cell
3Located in the Voord prison from The Keys of Marinus Part 6, where Altos and Sabetha are bound back-to-back and later freed by the Doctor. …
Central to Ian Chesterton's solo escape arc in The Reign of Terror Parts 2–3; features dangling keys and a prior corpse, distinguishing it from Susan …
Located in the prison from The Keys of Marinus Part 5, where Ian Chesterton is wrongfully convicted of murder and awaits execution. This cell is …
Fortified City Wall
1Temple Antechamber
1Fortified City Gates
1Prehistoric Landscape
1Private Residence
1Spaceship Loading Bay
1Ruined Fortified Settlement
1Subterranean Alien Containment Chamber
1Spaceship Compartment
2Isolated metal compartment on the Sensorite ship, serving as a tense refuge where Susan Foreman waits alone amid rising panic and Sensorite threats outside. Accessed …
Confined compartment aboard the Sensorite spaceship, isolated from the control room by a sealed hatchway. Exists during the shipboard phase of The Sensorites (Part 2), …