Locations
The places where the narrative unfolds. Each location carries its own atmosphere, history, and narrative significance.
Colony Research Laboratory
1Underground Polar Tracking Station
1Airport Air Traffic Control Center
1Moonbase Gravitron Control Room
1Colony Governor's Office
1Moonbase Perimeter
1Subterranean Concealed Passage
1Airport Office Cubicle
1Atlantean Research Laboratory
1Colony Guest Quarters
1Colony Gas Mine Control Hub
1Moonbase Command Center
2Central hub of Moonbase operations where Commander Hobson directs the team (Benoit, Nils, Bob) amid banks of control panels, flashing indicators, and communication consoles tied …
Central command hub for Moonbase operations, distinct from storage or peripheral areas. Dominated by operational consoles and screens, not supplies or debris.
Dalek Prison Cell
1Victorian Country House
1Aviation Hangar
1Mansion Alchemical Laboratory
1Atlantean Ritual Temple Chamber
1Colony Transit Corridor
3Primary logistical corridor connecting residential Guest Quarters to the Vulcan Colony's central administrative and operational zones. Used for routine movement, coded communication (notice boards), and …
Critical defensive choke point directly adjacent to Lesterson's laboratory, where rebels and guards make their last stand against Dalek forces. Characterized by barricades, ambushes, and …
Located in a human colony during The Power of the Daleks Part 6; serves as a battleground for rebels (Janley, Valmar) attempting to hijack Dalek …
Cornish Smugglers' Beach
1Time Lord TARDIS Console Room
1Private Antique Shop Study
1Airport Kiosk
1Dalek Weapons Laboratory
1Colony Command Office
1Control Centre Radiation Containment Chamber
1Airport Alien Medical Laboratory
1Global Military Command Headquarters
1Colony Gas Pipe Chamber
1Fortified Mansion Corridor
1Chameleon Airport Command Office
1Ruined Highland Cottage Interior
1Airport Concourse
1Hidden High-Tech Chamber
1Pirate Captain's Cabin
1Airport Hangar Tarmac
1Other
3A specific building within the coastal village, distinct from the village itself. Serves as a venue for key events (e.g., meetings, pirate ambushes) and is …
The South Pole, the southernmost point on Earth, is a remote Antarctic extremity characterized by extreme blizzard conditions, relentless winds, and the coldest temperatures on …
Blake directs his militia into positions along the elevated cliff path guarding this narrow cave entrance on the beachfront cliffs. The constriction funnels attackers into …
Orbital Space Station
1Lunar Base Infirmary
1Village Churchyard
1Alien Space Capsule Interior
1Seventeenth-Century Coastal Stone Church
1Moonbase Observation Dome
1Victorian Hunting Trophy Chamber
1Manor House Wing
1Airport Travel Agency Office
1Futuristic Colony Entrance Hall
1Lunar Colony Conditioning Facility
1Crewed Space Probe Observation Room
1Subterranean Cave System
1Post-Battle Highland Battlefield
1Cyberman Spaceship
2Mobile Cyberman invasion vessel and prison, distinct from the dying planet Mondas. This ship is a tactical asset used to hold captives (including Polly and …
Cybermen control this spaceship's sterile interior with mechanical precision. The Cyberleader stands at the command hub and orders destruction of the incoming Earth relief ship, …
Toxic Swamp Landing Site
1Submerged City Service Corridor
1Abandoned Mine Shaft
1Rural Barn Hideout
1Dalek Command Center
1Airport Medical Centre
1Urban Coffee Bar
1Diplomatic Assembly Chamber
1Colony Gas Extraction Pits
1Subterranean Rebel Headquarters
1Alien Homeworld
1Polar Research Base Guard Room
1Gas Refinery Crew Quarters
1Private House Storage Room
1Ruined Cottage Rear Exterior
1Airport Immigration Office
1Hidden Crypt Tunnel
1Victorian Estate Stables
1Colony Prison Cell Block
1Inn Private Meeting Room
1Antique Shop Hallway
1Cliff-Top Smugglers' Church Exterior
1Colony Sublevel Tactical Space
1Dalek Base Control Room Threshold
1Subterranean Escape Tunnel
1Rural Pit Trap
1Colony Construction Site Interior
1Prison Ship Deck
1Underwater Penal Mines
1Subterranean Defensive Sector
1Urban Industrial Warehouse
1Scottish Firth
1Aircraft Passenger Cabin
1Laboratory Alcove Cupboard
1Village Prison Cell
1Alien Spaceship Flight Deck
1Laboratory Spiral Staircase
1Underwater Fish Market
1Subterranean Tunnel Network
1Country Estate Study
1Coastal Cliffs
1Polar Base Ventilation Shaft
1Dalek-Controlled Laboratory
1Underwater Fish Market Stall
1Underwater Fish Market Fountain
1Polar Base Corridor
1Military Rocket Silo
1Toxic Gas Mine Penal Gang
1Lunar Colony Sleeping Cubicle
1Inn Taproom
1Pirate Ship Deck
2Open upper deck of the Black Albatross, primary site for captivity, power struggles, and public confrontations between pirates and captives.
Exterior deck space aboard Pike's pirate ship, distinct from the interior cabin. Used for tense escapes, card games, and as a narrow gauntlet between confinement …
Battlefield TARDIS Threshold
1Lunar Base Storeroom
1Slave Ship Captain's Cabin
1Atlantean Processing Chamber
1Lunar Outpost
1Dalek Homeworld Corridor
1Prison Ship Hold
1Subterranean Surgical Chamber
1Colony Security Corridor
1Precarious Underground Tunnel Network
1Banqueting Hall Gallery
1Imperial Palace Banqueting Hall
1Scottish Prison City
1Submerged Ceremonial Temple Enclave
1Airport Car Park
1Planetary Mission Control Center
1Subterranean Flooded Tunnels
1Volcanic Island Mountainside
1Mansion Transitional Corridor
1Lunar Base Medical Corridor
1Lunar Base Airlock
1Coastal Jetty
1Booby-Trapped Mansion Alcove
1Underwater Power Station
1Coastal Harbor
1Manor Hall
1Inn Scullery
1Vulcan Colony Meeting Room
1Inn Stables
1Prehistoric Volcanic Island Beach and Slopes
1Orbital Processing Satellite
1Derelict Urban Lane
1Underground Gas Mine Shaft
1Lunar Base Pathology Workstation
1Mountain Refuge Cave
1Manor Stable Yard
1Cyberman Projection Chamber
1Human Colony Settlement
1Moonbase Mess Deck
1Airport Medical X-ray Room
1Extraterrestrial Colony Control Room
1Moorland Stream
1Subterranean Canyon Access Tunnel
1Military Supply Wagon
1Slave Transport Ship
1Airport Service Garage
1Inn Dining Room
1Rural Cave Hideout
1Hidden Atlantean Meeting Chamber
1Colony Prison Cell
1Hidden Lunar Facility
1Colony Isolation Cell
1Underwater City Reception Chamber
1River Rowboat Interior
1Frozen Polar Expanse
1Chameleons' Secure Storage Room
1Town Street Adjacent to Inn
1Military Fighter Jet Cockpit
1Airport Taxiway
1Airport Hangar Exterior
1Coastal Metropolis
1Airport Runway
2Controllers position Chameleon Flight 419 on Runway 27 for takeoff, asphalt stretching under taxiway lights as engines rev and the plane rolls out. Air Traffic …
Primary landing/takeoff strip at Gatwick Airport where the TARDIS materializes in The Faceless Ones Part 1, causing flight aborts and security alerts. This runway is …