Locations
The places where the narrative unfolds. Each location carries its own atmosphere, history, and narrative significance.
Specialized Scientific Containment Chamber
1Stately Manor
1Spaceship AirLock
1Palace Ceremonial Chamber
1Prison Cell
1Government Command Office
1Security Corridor
1Naval Command Office
1Diplomatic Assembly Chamber
1Dalek Command Hub
1Time Ship Control Room
1Colony Governor's Office
1Temporal Research Facility
1Naval Base Emergency Service Corridor
1Urban Medical Apartment
1Diplomatic Reception Hall
1Naval Base Command Center
1Ceremonial Palace Terrace
1Subterranean Mine Passage
1Time Lord Command Center
1Abandoned Naval Fortification
1High-Security Research Laboratory
1Atlantean Ceremonial Public Courtyard
1Space Station Research Laboratory
1Other
1Naval Base Communications Room
1Secure Confinement Chamber
1Fortified Coastal Military Installation
1Naval Crisis Command Office
1Institute Crisis Exterior Grounds
1Planetary Transit Corridor
1Subterranean Mine Corridor
1UNIT Command Office
2Occult-tinged temporal command center used by the Master, featuring hidden artifacts and hypnotic tools
Standard military command office of the Brigadier, characterized by sterile fluorescents and operational reports rather than temporal manipulation
Time Lord TARDIS Console Room
1Subterranean Scientific Laboratory
1Toxic Exoplanet Surface
1Starship Secure Storage Compartment
1Fortress Maintenance Corridor
1Institute Main Building
1Escape Maritime Zone
1Dalek Command Center
1Stately Home Interior Corridor
1Crisis Command Center
1Forced Mutation Laboratory
1Royal Private Apartments
1Cavern Recess
1Royal Ceremonial Palace Complex
1Submarine Command Center
1Sacred Beast Confinement Tunnels
1Crisis Planning Chamber
1Secured Entry Point
1Subterranean Insurgent Operations Center
1Mountain Fortress Citadel
1Railway Viaduct
1Temporal Breach Nexus
1Space Station Central Command Center
1Submarine Emergency Access Tunnel
1Warship Flagship Bridge Complex
1Atlantean Ritual Temple Complex
1Subterranean Ritual Vault
1Underground Holding Chamber
1Abandoned Human Settlement
1Sacred Guardian’s Cavern
1Fortress State Prison
1Private Disguise Chamber
1Subterranean Tunnel Network
1Subterranean Ritual Chamber
1Royal Palace Corridor
1Underground Mine Tunnel System
1Subterranean Mine Entrance
2Located deep within the mine interior rather than at the surface slag heap entrance; features radioactive contamination with green bioluminescence and jagged ceiling forcing hunching …
Primary entrance to the Defiance Mine network, serving as Ky's control point for navigating the irradiated caverns system.