Locations
The places where the narrative unfolds. Each location carries its own atmosphere, history, and narrative significance.
Time Lord TARDIS Console Room
1Mining Facility Control Deck
1Subterranean Alien Command Center
1Toymaker's Lethal Game Chamber
1Frontier Saloon Barroom
1War Machine Assembly Warehouse
1Extraterrestrial Scrubland
1Extraterrestrial Jungle Clearing
1Spaceship Crew Compartment
2Interior of the Drahvin militarized vessel, featuring cramped quarters, airlocks, and portholes. Serves as the primary setting for sabotage, crew tension, and the ammonia bomb …
Maaga unleashes her terror in this cramped compartment next to the Drahvin living quarters aboard their spaceship. Thin bulkheads fail to muffle her shattered composure …
Alien Planetary Base
1Siege Battlefield
1Ancient City Square
1Generation Ship Detention Cell
1London Produce Market
1Dalek-Occupied Alien Planet
1Claustrophobic Rock Valley Refuge
1Diplomatic Conference Chamber
1City Command Center
1Life-Force Extraction Laboratory
1Hostile Alien Jungle
2Dense alien jungle on Refusis that grips the landing party with immediate hostility. Thick foliage conceals unseen dangers and Refusian watchers, while twitching plants signal …
A specific, localized sub-location within Kembel characterized by dense undergrowth that traps characters in endless loops. Serves as a narrative hazard in Episode 12 ('The …
16th-Century Parisian Townhouse
2The entire timber-framed house on Rue de Bethisy, serving as the primary setting for the massacre. This location encompasses multiple rooms, including 'Nicholas Muss' Quarters', …
A specific timber-framed house located on Rue de Bethisy, serving as a discreet meeting point for Huguenot contacts. Distinct from the street itself, this house …
Hostile Alien Planet Surface
1Frontier Town Street
3Wide dusty thoroughfare in Tombstone, Arizona (1881), serving as the central public space linking key locations including Doc Holliday’s ransacked dentist office, the Last Chance …
The literal, physical thoroughfare in Tombstone where the Clanton brothers and Wyatt Earp ride in from the Last Chance Saloon. Serves as the primary setting …
The mythic/thematic framing of the street adjacent to the OK Corral, invoked in the ballad as a 'doom’s pathway' and 'threshold for bloodshed.' Represents the …
Supercomputer Command Laboratory
1Makeshift Basement Nightclub
1Other
1Frontier Sheriff's Office
1Generation Starship
1Alien Planet Crash Perimeter
1Ancient Prison Dungeon
1Alien Time Machine Interior
116th-Century Clerical Residence
116th-Century Parisian Tavern
1Alien Jungle Clearing
2Dense jungle foliage presses close around the TARDIS on the Ark's artificial biome. Thick canopy filters dim light onto humid ground thick with unfamiliar plants. …
Exterior jungle clearing where the Monk’s TARDIS materializes, characterized by open terrain, stone blocks for elevation, and vulnerability to Dalek/Monk threats. Serves as the relocated …
Toymaker's Trap Room
1Mountain Cave Entrance
1Extraterrestrial Ridge
1Generation Ship Holding Area
1Ancient Pyramid Exterior
1Frontier Town
1Exposed Scrubland
1Ancient Egyptian Construction Site
116th-Century Abandoned Apothecary Shop
1Industrial Sawmill
1Fortified Alien City
1Dystopian City Interior
1Frontier Corral
1Abandoned Industrial Warehouse
1Ancient Royal Palace
1Conflict Zone Perimeter
1Toyroom Challenge Chamber
11960s Provincial Police Station
1Walled Ancient City
1Command Tent
1Dalek Complex Corridor
1Spaceship Cockpit
1Planetary Surface Perimeter
1Experimental Station Office
1Exurban Cave Network
1Fortified Military Reception Hall
1Executive Command Office
1Cave Hiding Tunnel
1Film Set – Sheik's Tent Interior
1Planetary Cave Shelter
1Frontier Dentist's Back Room
1Saloon Guest Bedroom
1Exposed City Perimeter
1Generation Ship Commander's Quarters
1Castle Hidden Chamber
1Telecommunications Tower
1Spaceship Control Room
1Royal Council Chamber
1Habitable Exoplanet
1Toymaker's Enchanted Ballroom
1Diplomatic Spaceship
1Government Ministry Office
1Frontier Livery Stable
1Scientific Club Conference Room
1Extraterrestrial Wasteland
1Abandoned Penal Planet
1Pyramid Burial Chamber
1Generation Ship Monument Base
1Jungle Clearing Adjacent to TARDIS
1Old-Fashioned Kitchen
1Space Station Experiment Room
1Damaged Rocket Ship Cabin
1Private Command Study
1Alien Spaceship Utility Area
1City Restricted Passageway
2A concealed passage in the City, shaped like a diamond, off-limits to tour groups. Guards (including Exorse) forcibly drag Nanina, a savage girl, through this …
Steven eyes the concealed door’s passage, convinced Dodo slipped inside. Edal draws his weapon to block him, his threat hanging heavy: survival odds low. Flower …
Parisian Port District
1Toymaker's Trap Cupboard
1Futuristic City Leadership Chamber
1Subterranean Defensive Sector
1Alien Prison Cell
2A confined Dalek prison cell holding the Galactic Council captive during the Dalek invasion. The cell features metal walls, energy barriers, and tense interactions between …
A cramped Dalek prison cell where Mavic Chen and Celation are confined during their volatile confrontation. The tight space amplifies tension as Chen pressures Celation …
Prison Colony Planet
1London Underground Station
1Subterranean Temporal Vault
1Communications Control Room
1Experimental Control Room
1Spaceship Corridor Network
1Generation Ship Command Chamber
1Urban Square
116th-Century Parisian Residential Street
2Critical location for the massacre’s opening violence; represents Huguenot stronghold under siege. Distinct from the Abbot of Amboise’s residence, a Catholic-affiliated site where the Doctor …
Exterior public space directly adjacent to the Abbot of Amboise's Residence, serving as the primary site of violent conflict and pursuit in the massacre sequence.
Fortified Perimeter Wall
1Desolated Planet Core Focus within Skaro System
1Frontier Hotel Room
1Trojan Horse Interior
1Frontier Ranch
1Alien Spaceship Corridor
1Earth Metropolis
1Hostile Alien Forest
116th-Century Parisian Family Home
1Interior Escape Passageway
1Deserted Alien Planet Slope
1Deep Space Void Adjacent to Starship
1Facility Emergency Corridor
1Perceived Liminal Realm
1Patrolled City Perimeter
1Ancient Egyptian Guard Compound
1Jungle Cave Shelter
1Spaceship Airlock
1Military Command Tent
1Planetary Landing Bay
1Prison Planet Swamp
1Ancient Egyptian Workshop
1Military Spaceport
1Industrial Warehouse Yard
1Toy Kingdom Challenge Room
1Wooded Cave Perimeter
1City Emergency Release Corridor
1Scientist's Workshop
1Pyramid Rear Exterior
1Urban Warzone Street
1Extraterrestrial Plain
1Parisian Public Square
1Ancient Egyptian Tomb
1Open-Air Construction Zone
116th-Century European City
1Planetary Observation Ridge
1Kitchen Pantry
1Control Room Observation Platform
1Film Studio Corridor
1Scientist's Private Office
1Lawless Crater Zone
1Apothecary Shop Rear
1Sheriff's Office Rear Exit
1Moving Car Interior
1Extraterrestrial Cliff Path
1Experimental Station Corridor
1Laboratory Access Corridor
1Command Centre Perimeter Zone
1Swamp Ship Perimeter
1Cave Perimeter Wilderness
1Prison Colony Cave
1Saloon Guest Rooms
1Doomed Alien Planet
1Futuristic Elders' City
1Guarded City Perimeter Passage
1Ancient Battlefield Ridge
1Fortified Base Entrance
1Police Station Adjacent Area
1Newspaper District Street
1Desert Stone Platform
1Toyroom Control Booth
1Encampment Shadows
1Frontier Town Hotel
1Alien City Corridor
1Police Inspector's Office
1Slapstick Film Set
1Tunnel Dead End
1Dalek Command Center
1Private Quarters
1Frontier Corral Sidewalk
1TARDIS Exterior Landing Zone
1Spaceship Exterior Perimeter
1Volcanic Planet Surface
1Extraterrestrial Mining Planet
1Palace Dungeon
1Ballroom Dance Platform
1Repurposed Public House Command Post
1Town Main Street
1Volcanic Ridge
1Planetary Rock Outcrop
116th-Century Parisian Street
2A narrow cobblestone street in 16th-century Paris, serving as a landmark for the TARDIS materialization and a route to Admiral de Coligny’s residence. Unlike the …
A narrow, torchlit Parisian street identified by Steven Taylor and Nicholas Muss as a critical ambush route for de Coligny’s killers, distinct from the public …
Cave Cultural Sanctuary
1Makeshift Tactical Hut
1Private Residence
1Interstellar System
1Planetary Spaceship Landing Area
1Urban Street
2Public outdoor street space immediately adjacent to the Inferno Club, serving as a neutral transitional area for characters moving between the club and the nearby …
Critical transitional thoroughfare in The War Machines Part 1, linking Fitzroy Square to the Post Office Tower. Serves as a neutral backdrop for the Doctor …